Classes | Namespaces
abstract_controller_execution.h File Reference
#include <map>
#include <string>
#include <vector>
#include <geometry_msgs/PoseStamped.h>
#include <geometry_msgs/Twist.h>
#include <mbf_utility/navigation_utility.h>
#include <mbf_abstract_core/abstract_controller.h>
#include <mbf_utility/types.h>
#include "mbf_abstract_nav/MoveBaseFlexConfig.h"
#include "mbf_abstract_nav/abstract_execution_base.h"
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class  mbf_abstract_nav::AbstractControllerExecution
 The AbstractControllerExecution class loads and binds the controller plugin. It contains a thread running the plugin in a cycle to move the robot. An internal state is saved and will be pulled by server, to monitor controller execution. Due to a state change it wakes up all threads connected to the condition variable. More...



Author(s): Sebastian Pütz
autogenerated on Mon Feb 28 2022 22:49:50