#include <Projection.hpp>
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| | EquirectangularProjection (int width, int height, int minH, int maxH, int minV, int maxV, bool optimize, ModelToImage::CoordinateSystem system=ModelToImage::NATIVE) |
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| virtual void | project (int &i, int &j, float &r, float x, float y, float z) override |
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| int | h () |
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| | Projection (int width, int height, int minH, int maxH, int minV, int maxV, bool optimize, ModelToImage::CoordinateSystem system=ModelToImage::NATIVE) |
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| int | w () |
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Definition at line 71 of file Projection.hpp.
◆ EquirectangularProjection()
◆ project()
| void lvr2::EquirectangularProjection::project |
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int & |
i, |
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int & |
j, |
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float & |
r, |
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float |
x, |
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float |
y, |
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float |
z |
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) |
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overridevirtual |
◆ m_lowShift
| float lvr2::EquirectangularProjection::m_lowShift |
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protected |
◆ m_maxHeight
| int lvr2::EquirectangularProjection::m_maxHeight |
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◆ m_maxWidth
| int lvr2::EquirectangularProjection::m_maxWidth |
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protected |
◆ m_xFactor
| float lvr2::EquirectangularProjection::m_xFactor |
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protected |
◆ m_yFactor
| float lvr2::EquirectangularProjection::m_yFactor |
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protected |
The documentation for this class was generated from the following files: