#include <Types.h>
Definition at line 53 of file Types.h.
◆ absoluteHull
| Hull2d lanelet::matching::Object2d::absoluteHull |
Hull of the object in map coordinates, position is used for matching when hull is empty.
Definition at line 56 of file Types.h.
◆ objectId
| Id lanelet::matching::Object2d::objectId {InvalId} |
Id as convenience for the user, not used by this library.
Definition at line 54 of file Types.h.
◆ pose
| Pose2d lanelet::matching::Object2d::pose {Pose2d::Identity()} |
Pose of the object in map coordinates.
Definition at line 55 of file Types.h.
The documentation for this struct was generated from the following file: