rtc
CollisionDetector
rtc/CollisionDetector/GLscene.h
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#ifndef __GLSCENE_H__
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#define __GLSCENE_H__
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#include <
hrpModel/ColdetLinkPair.h
>
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#include "hrpsys/util/GLsceneBase.h"
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class
LogManagerBase
;
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namespace
CollisionDetectorComponent
{
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class
GLscene
:
public
GLsceneBase
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{
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public
:
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GLscene
(
LogManagerBase
*i_log) :
GLsceneBase
(i_log) {}
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private
:
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void
drawAdditionalLines
();
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void
updateScene
();
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void
showStatus
();
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};
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};
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#endif
CollisionDetectorComponent
Definition:
rtc/CollisionDetector/GLscene.h:9
ColdetLinkPair.h
CollisionDetectorComponent::GLscene::showStatus
void showStatus()
Definition:
rtc/CollisionDetector/GLscene.cpp:128
GLsceneBase
Definition:
GLsceneBase.h:30
CollisionDetectorComponent::GLscene::drawAdditionalLines
void drawAdditionalLines()
Definition:
rtc/CollisionDetector/GLscene.cpp:63
CollisionDetectorComponent::GLscene::updateScene
void updateScene()
Definition:
rtc/CollisionDetector/GLscene.cpp:30
CollisionDetectorComponent::GLscene::GLscene
GLscene(LogManagerBase *i_log)
Definition:
rtc/CollisionDetector/GLscene.h:14
CollisionDetectorComponent::GLscene
Definition:
rtc/CollisionDetector/GLscene.h:11
LogManagerBase
Definition:
LogManagerBase.h:4
hrpsys
Author(s): AIST, Fumio Kanehiro
autogenerated on Sat Dec 17 2022 03:52:20