#include <SDLUtil.h>
Definition at line 7 of file SDLUtil.h.
◆ SDLwindow()
◆ ~SDLwindow()
SDLwindow::~SDLwindow |
( |
| ) |
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◆ draw()
◆ init()
bool SDLwindow::init |
( |
int |
w = 0 , |
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int |
h = 0 , |
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bool |
resizable = true |
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) |
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◆ oneStep()
bool SDLwindow::oneStep |
( |
| ) |
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virtual |
◆ processEvents()
bool SDLwindow::processEvents |
( |
| ) |
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◆ setSize()
◆ setView()
void SDLwindow::setView |
( |
double |
T[16] | ) |
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◆ sliderRatio()
double SDLwindow::sliderRatio |
( |
double |
x | ) |
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private |
◆ swapBuffers()
void SDLwindow::swapBuffers |
( |
| ) |
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◆ buttonPressedInSliderArea
bool SDLwindow::buttonPressedInSliderArea |
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private |
◆ height
◆ helpcommand
std::vector<std::string> SDLwindow::helpcommand |
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private |
◆ initialized
bool SDLwindow::initialized |
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private |
◆ instructions
std::vector<std::string> SDLwindow::instructions |
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private |
◆ isControlPressed
bool SDLwindow::isControlPressed |
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private |
◆ isShiftPressed
bool SDLwindow::isShiftPressed |
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private |
◆ log
◆ pan
◆ radius
◆ scene
◆ showingHelp
bool SDLwindow::showingHelp |
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private |
◆ throbj
◆ tilt
◆ width
◆ xCenter
double SDLwindow::xCenter |
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private |
◆ yCenter
double SDLwindow::yCenter |
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private |
◆ zCenter
double SDLwindow::zCenter |
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private |
The documentation for this class was generated from the following files: