#include <string>
#include <vector>
#include <map>
#include <sys/time.h>
#include <opencv2/core/core_c.h>
#include <opencv2/highgui/highgui_c.h>
#include <SDL/SDL_thread.h>
#include <hrpCorba/ModelLoader.hh>
#include <hrpModel/ConstraintForceSolver.h>
#include <hrpModel/World.h>
Go to the source code of this file.
Classes | |
class | GLsceneBase |
Macros | |
#define | DEFAULT_H 480 |
#define | DEFAULT_W 640 |
#define | SLIDER_AREA_HEIGHT 30 |
#define | SLIDER_SIDE_MARGIN 10 |
#define DEFAULT_H 480 |
Definition at line 26 of file GLsceneBase.h.
#define DEFAULT_W 640 |
Definition at line 25 of file GLsceneBase.h.
#define SLIDER_AREA_HEIGHT 30 |
Definition at line 27 of file GLsceneBase.h.
#define SLIDER_SIDE_MARGIN 10 |
Definition at line 28 of file GLsceneBase.h.