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| BallPointStuff () |
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| BallPointStuff (const VectorType &inP) |
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bool | intersectObject (const BallType &b) |
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bool | intersectObjectObject (const BallType &b1, const BallType &b2) |
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bool | intersectObjectObject (const BallType &b, const VectorType &v) |
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bool | intersectObjectVolume (const BallType &b, const BoxType &r) |
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bool | intersectVolume (const BoxType &r) |
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bool | intersectVolumeObject (const BoxType &r, const BallType &b) |
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bool | intersectVolumeObject (const BoxType &r, const VectorType &v) |
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bool | intersectVolumeVolume (const BoxType &r1, const BoxType &r2) |
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double | minimumOnObject (const BallType &b) |
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double | minimumOnObjectObject (const BallType &b1, const BallType &b2) |
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double | minimumOnObjectObject (const BallType &b, const VectorType &v) |
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double | minimumOnObjectVolume (const BallType &b, const BoxType &r) |
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double | minimumOnVolume (const BoxType &r) |
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double | minimumOnVolumeObject (const BoxType &r, const BallType &b) |
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double | minimumOnVolumeObject (const BoxType &r, const VectorType &v) |
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double | minimumOnVolumeVolume (const BoxType &r1, const BoxType &r2) |
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template<int Dim>
struct BallPointStuff< Dim >
Definition at line 41 of file BVH.cpp.