1 Matrix3d
m = Matrix3d::Random();
2 cout <<
"Here is the matrix m:" << endl <<
m << endl;
7 cout <<
"Its determinant is " <<
determinant << endl;
9 cout <<
"It is invertible, and its inverse is:" << endl <<
inverse << endl;
12 cout <<
"It is not invertible." << endl;
void determinant(const MatrixType &m)
EIGEN_DEVICE_FUNC const InverseReturnType inverse() const