DirectionWise_hnormalized.cpp
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1 Matrix4Xd M = Matrix4Xd::Random(4,5);
2 Projective3d P(Matrix4d::Random());
3 cout << "The matrix M is:" << endl << M << endl << endl;
4 cout << "M.colwise().hnormalized():" << endl << M.colwise().hnormalized() << endl << endl;
5 cout << "P*M:" << endl << P*M << endl << endl;
6 cout << "(P*M).colwise().hnormalized():" << endl << (P*M).colwise().hnormalized() << endl << endl;
Matrix< RealScalar, Dynamic, Dynamic > M
Definition: bench_gemm.cpp:51
Matrix4Xd M
Projective3d P(Matrix4d::Random())
Transform< double, 3, Projective > Projective3d
Definition: Transform.h:728


gtsam
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autogenerated on Tue Jul 4 2023 02:34:10