1 Matrix4Xd
M = Matrix4Xd::Random(4,5);
3 cout <<
"The matrix M is:" << endl <<
M << endl << endl;
4 cout <<
"M.colwise().hnormalized():" << endl <<
M.colwise().hnormalized() << endl << endl;
5 cout <<
"P*M:" << endl <<
P*
M << endl << endl;
6 cout <<
"(P*M).colwise().hnormalized():" << endl << (
P*
M).colwise().hnormalized() << endl << endl;
Matrix< RealScalar, Dynamic, Dynamic > M
Projective3d P(Matrix4d::Random())
Transform< double, 3, Projective > Projective3d