_active_vertices | corbo::NonUniformShootingGridBase | protected |
_dt_lb | corbo::NonUniformShootingGridBase | protected |
_dt_ref | corbo::NonUniformShootingGridBase | protected |
_dt_ub | corbo::NonUniformShootingGridBase | protected |
_first_run | corbo::NonUniformShootingGridBase | protected |
_full_discretization | corbo::NonUniformShootingGridBase | protected |
_integrator | corbo::NonUniformShootingGridBase | protected |
_intermediate_x_constraints | corbo::NonUniformShootingGridBase | protected |
_intervals | corbo::NonUniformShootingGridBase | protected |
_modified | corbo::VertexSetInterface | protected |
_n_adapt | corbo::NonUniformShootingGridBase | protected |
_n_ref | corbo::NonUniformShootingGridBase | protected |
_num_u_per_interv_ref | corbo::NonUniformShootingGridBase | protected |
_u_prev | corbo::DiscretizationGridInterface | protected |
_u_prev_dt | corbo::DiscretizationGridInterface | protected |
_u_ref | corbo::DiscretizationGridInterface | protected |
_warm_start | corbo::NonUniformShootingGridBase | protected |
_xf | corbo::NonUniformShootingGridBase | protected |
_xf_fixed | corbo::NonUniformShootingGridBase | protected |
adaptGrid(bool new_run, NlpFunctions &nlp_fun) | corbo::NonUniformShootingGridBase | inlineprotectedvirtual |
applyIncrementNonFixed(const Eigen::Ref< const Eigen::VectorXd > &increment) | corbo::VertexSetInterface | |
applyIncrementNonFixed(int idx, double increment) | corbo::VertexSetInterface | |
backupParametersActiveVertices() | corbo::VertexSetInterface | |
checkAndInitializeXfFixedFlags(int dim_x) | corbo::NonUniformShootingGridBase | protected |
clear() override | corbo::NonUniformShootingGridBase | virtual |
clearConnectedEdges() | corbo::VertexSetInterface | |
computeActiveVertices() override | corbo::NonUniformShootingGridBase | protectedvirtual |
computeVertexIndices() | corbo::VertexSetInterface | |
createEdges(NlpFunctions &nlp_fun, OptimizationEdgeSet &edges, SystemDynamicsInterface::Ptr dynamics)=0 | corbo::NonUniformShootingGridBase | protectedpure virtual |
discardBackupParametersActiveVertices(bool all=false) | corbo::VertexSetInterface | |
DiscretizationGridInterface()=default | corbo::DiscretizationGridInterface | |
DiscretizationGridInterface(int state_dim, int control_dim) | corbo::DiscretizationGridInterface | |
findNearestShootingInterval(const Eigen::VectorXd &x0) | corbo::NonUniformShootingGridBase | protected |
getActiveVertices() override | corbo::NonUniformShootingGridBase | inlinevirtual |
getBounds(Eigen::Ref< Eigen::VectorXd > lb, Eigen::Ref< Eigen::VectorXd > ub) | corbo::VertexSetInterface | |
getDtRef() const | corbo::NonUniformShootingGridBase | inline |
getDts(std::vector< double > &dts) const | corbo::NonUniformShootingGridBase | |
getFactory() | corbo::DiscretizationGridInterface | inlinestatic |
getFinalTime() const override | corbo::NonUniformShootingGridBase | virtual |
getFirstControlInput(Eigen::VectorXd &u0) override | corbo::NonUniformShootingGridBase | virtual |
getFirstDt() const override | corbo::NonUniformShootingGridBase | inlinevirtual |
getInitialDt() const override | corbo::NonUniformShootingGridBase | inlinevirtual |
getInitialN() const override | corbo::NonUniformShootingGridBase | inlinevirtual |
getInstance() const override=0 | corbo::NonUniformShootingGridBase | pure virtual |
getLowerBound(int idx) | corbo::VertexSetInterface | |
getN() const override | corbo::NonUniformShootingGridBase | virtual |
getNRef() const | corbo::NonUniformShootingGridBase | inline |
getParameterDimension() | corbo::VertexSetInterface | |
getParameterValue(int idx) | corbo::VertexSetInterface | |
getParameterVector(Eigen::Ref< Eigen::VectorXd > x) | corbo::VertexSetInterface | |
getStateAndControlTimeSeries(TimeSeries::Ptr x_sequence, TimeSeries::Ptr u_sequence, double t_max=CORBO_INF_DBL) const override | corbo::NonUniformShootingGridBase | virtual |
getUpperBound(int idx) | corbo::VertexSetInterface | |
getVertices(std::vector< VertexInterface *> &vertices) override | corbo::NonUniformShootingGridBase | virtual |
hasConstantControls() const override | corbo::NonUniformShootingGridBase | inlinevirtual |
hasSingleDt() const override | corbo::NonUniformShootingGridBase | inlinevirtual |
initializeSequences(const Eigen::VectorXd &x0, const Eigen::VectorXd &xf, ReferenceTrajectoryInterface &uref, NlpFunctions &nlp_fun) | corbo::NonUniformShootingGridBase | protected |
initializeSequences(const Eigen::VectorXd &x0, const Eigen::VectorXd &xf, ReferenceTrajectoryInterface &xref, ReferenceTrajectoryInterface &uref, NlpFunctions &nlp_fun) | corbo::NonUniformShootingGridBase | protected |
isDtFixedIntended() const | corbo::NonUniformShootingGridBase | inlineprotectedvirtual |
isEmpty() const override | corbo::NonUniformShootingGridBase | inlinevirtual |
isGridAdaptActive() const | corbo::NonUniformShootingGridBase | inlineprotectedvirtual |
isModified() const | corbo::VertexSetInterface | inline |
isMovingHorizonWarmStartActive() const | corbo::NonUniformShootingGridBase | inlineprotectedvirtual |
isTimeVariableGrid() const override | corbo::NonUniformShootingGridBase | inlinevirtual |
isUniformGrid() const override | corbo::NonUniformShootingGridBase | inlinevirtual |
isValid() const | corbo::NonUniformShootingGridBase | inline |
isXfShootingNode() const | corbo::NonUniformShootingGridBase | inlineprotectedvirtual |
NonUniformShootingGridBase()=default | corbo::NonUniformShootingGridBase | |
providesStateTrajectory() const override | corbo::NonUniformShootingGridBase | inlinevirtual |
Ptr typedef | corbo::NonUniformShootingGridBase | |
restoreBackupParametersActiveVertices(bool keep_backup) | corbo::VertexSetInterface | |
setBounds(const Eigen::Ref< const Eigen::VectorXd > &lb, const Eigen::Ref< const Eigen::VectorXd > &ub) | corbo::VertexSetInterface | |
setConsiderIntermediateStateConstraints(bool active) | corbo::NonUniformShootingGridBase | inline |
setDtRef(double dt) | corbo::NonUniformShootingGridBase | inline |
setInitialDt(double dt) override | corbo::NonUniformShootingGridBase | inlinevirtual |
setLastControlRef(const Eigen::VectorXd &last_u_ref) | corbo::DiscretizationGridInterface | inlineprotected |
setLowerBound(int idx, double lb) | corbo::VertexSetInterface | |
setModified(bool modified) | corbo::VertexSetInterface | inline |
setN(int n, bool try_resample=true) override | corbo::NonUniformShootingGridBase | inlinevirtual |
setNRef(int n) | corbo::NonUniformShootingGridBase | |
setNumControlsPerShootingInterval(int num_u_per_interv) | corbo::NonUniformShootingGridBase | inline |
setNumControlsPerShootingInterval(int num_u_per_interv, bool intermediate_x_constraints) | corbo::NonUniformShootingGridBase | inline |
setNumericalIntegrator(NumericalIntegratorExplicitInterface::Ptr integrator) | corbo::NonUniformShootingGridBase | inline |
setParameterValue(int idx, double x) | corbo::VertexSetInterface | |
setParameterVector(const Eigen::Ref< const Eigen::VectorXd > &x) | corbo::VertexSetInterface | |
setPreviousControl(const Eigen::VectorXd &prev_u, double prev_u_dt) | corbo::DiscretizationGridInterface | inlineprotected |
setUpperBound(int idx, double ub) | corbo::VertexSetInterface | |
setVertexIdx(VertexInterface &vertex, int idx) | corbo::VertexSetInterface | inlineprotected |
setWarmStart(bool active) | corbo::NonUniformShootingGridBase | inline |
setXfFixed(const Eigen::Matrix< bool, -1, 1 > &xf_fixed) | corbo::NonUniformShootingGridBase | inline |
update(const Eigen::VectorXd &x0, ReferenceTrajectoryInterface &xref, ReferenceTrajectoryInterface &uref, NlpFunctions &nlp_fun, OptimizationEdgeSet &edges, SystemDynamicsInterface::Ptr dynamics, bool new_run, const Time &t, ReferenceTrajectoryInterface *sref=nullptr, const Eigen::VectorXd *prev_u=nullptr, double prev_u_dt=0, ReferenceTrajectoryInterface *xinit=nullptr, ReferenceTrajectoryInterface *uinit=nullptr) override | corbo::NonUniformShootingGridBase | virtual |
updateBounds(const NlpFunctions &nlp_fun) | corbo::NonUniformShootingGridBase | protected |
UPtr typedef | corbo::NonUniformShootingGridBase | |
VertexSetInterface() | corbo::VertexSetInterface | inline |
warmStartShifting(const Eigen::VectorXd &x0) | corbo::NonUniformShootingGridBase | protected |
~DiscretizationGridInterface()=default | corbo::DiscretizationGridInterface | virtual |
~NonUniformShootingGridBase()=default | corbo::NonUniformShootingGridBase | virtual |
~VertexSetInterface() | corbo::VertexSetInterface | inlinevirtual |