#include <Point3D.h>
|  | 
| double | x | 
|  | 
| double | y | 
|  | 
| double | z | 
|  | 
Definition at line 11 of file Point3D.h.
 
◆ CPoint3D() [1/2]
◆ CPoint3D() [2/2]
      
        
          | CPoint3D::CPoint3D | ( | double | x, | 
        
          |  |  | double | y, | 
        
          |  |  | double | z | 
        
          |  | ) |  |  | 
      
 
 
◆ Len()
  
  | 
        
          | double CPoint3D::Len | ( |  | ) | const |  | inline | 
 
 
◆ Normalize()
  
  | 
        
          | void CPoint3D::Normalize | ( |  | ) |  |  | inline | 
 
 
◆ operator*=()
  
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          | CPoint3D & CPoint3D::operator*= | ( | double | times | ) |  |  | inline | 
 
 
◆ operator+=()
◆ operator-=()
◆ operator/=()
  
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          | CPoint3D & CPoint3D::operator/= | ( | double | times | ) |  |  | inline | 
 
 
◆ operator<()
  
  | 
        
          | bool CPoint3D::operator< | ( | const CPoint3D & | other | ) | const |  | inline | 
 
 
◆ operator==()
  
  | 
        
          | bool CPoint3D::operator== | ( | const CPoint3D & | other | ) | const |  | inline | 
 
 
◆ Rotate()
◆ operator<<
  
  | 
        
          | ostream& operator<< | ( | ostream & | out, |  
          |  |  | const CPoint3D & | pt |  
          |  | ) |  |  |  | friend | 
 
 
The documentation for this struct was generated from the following files: