#include <SceneObjectContent.h>
Abstract class for modelling the contents of a scene object.
- Author
- Joachim Gehrung
- Version
- See SVN
Definition at line 42 of file SceneObjectContent.h.
◆ SceneObjectContent()
ProbabilisticSceneRecognition::SceneObjectContent::SceneObjectContent |
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◆ ~SceneObjectContent()
ProbabilisticSceneRecognition::SceneObjectContent::~SceneObjectContent |
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virtual |
◆ getSceneObjectProbability()
virtual double ProbabilisticSceneRecognition::SceneObjectContent::getSceneObjectProbability |
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pure virtual |
◆ initializeVisualizer()
virtual void ProbabilisticSceneRecognition::SceneObjectContent::initializeVisualizer |
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boost::shared_ptr< Visualization::ProbabilisticPrimarySceneObjectVisualization > |
mSuperior | ) |
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pure virtual |
◆ load()
virtual void ProbabilisticSceneRecognition::SceneObjectContent::load |
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boost::property_tree::ptree & |
pPt | ) |
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pure virtual |
◆ setBestStatus()
virtual void ProbabilisticSceneRecognition::SceneObjectContent::setBestStatus |
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bool |
pStatus | ) |
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pure virtual |
◆ update()
virtual void ProbabilisticSceneRecognition::SceneObjectContent::update |
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std::vector< ISM::Object > |
pEvidenceList | ) |
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pure virtual |
The documentation for this class was generated from the following files:
asr_psm
Author(s): Braun Kai, Gehrung Joachim, Heizmann Heinrich, Meißner Pascal
autogenerated on Mon Feb 28 2022 21:52:15