bool AddFeature(CFeatureEntry *pFeatureEntry, bool bAddUniqueOnly=true)
void SetModelFilePath(const char *pFilePath)
const char * GetName() const
CTexturedFeatureSet(const char *pName)
Base class for the representation of local features.
bool DeleteElement(int nElement)
CDynamicArray * m_pFeatureArray
int DeleteAllMatches(const CFeatureEntry *pElement)
void SetCornerPoints(Vec2d &point1, Vec2d &point2, Vec2d &point3, Vec2d &point4)
const CFeatureEntry * GetFeature(int nIndex) const
bool LoadFromFile(const char *pFileName)
const char * GetModelFilePath() const
bool SaveToFile(const char *pFileName)
void SetCornerPoints3D(Vec3d &point1, Vec3d &point2, Vec3d &point3, Vec3d &point4)
std::string m_sOivFilePath
Data structure for handling of sets of features, represented as instances of CFeatureEntry (resp...
const CFeatureEntry * FindBestMatch(const CFeatureEntry *pFeature, float &error) const