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include
ivtrecognition
TexturedRecognition
ObjectEntry.h
Go to the documentation of this file.
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// *****************************************************************
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// Filename: ObjectEntry.h
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// Copyright: Pedram Azad, Chair Prof. Dillmann (IAIM),
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// Institute for Computer Science and Engineering (CSE),
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// University of Karlsruhe. All rights reserved.
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// Author: Pedram Azad
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// Date: 2006
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// *****************************************************************
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#ifndef _OBJECT_ENTRY_H_
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#define _OBJECT_ENTRY_H_
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// *****************************************************************
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// necessary includes
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// *****************************************************************
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#include <string>
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// *****************************************************************
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// forward class declarations
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// *****************************************************************
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// *****************************************************************
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// CObjectEntry
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// *****************************************************************
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class
CObjectEntry
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{
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public
:
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// constructor
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CObjectEntry
(
const
char
*pName,
const
char
*pPath);
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// destructor
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~CObjectEntry
();
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// public methods
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bool
Init
();
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// public attributes
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std::string
m_sName
;
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private
:
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// private attributes
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};
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#endif
/* _OBJECT_ENTRY_H_ */
CObjectEntry::m_sName
std::string m_sName
Definition:
ObjectEntry.h:49
CObjectEntry::Init
bool Init()
CObjectEntry::~CObjectEntry
~CObjectEntry()
string
GLsizei const GLchar ** string
Definition:
glext.h:3528
CObjectEntry::CObjectEntry
CObjectEntry(const char *pName, const char *pPath)
CObjectEntry
Definition:
ObjectEntry.h:33
asr_ivt
Author(s): Allgeyer Tobias, Hutmacher Robin, Kleinert Daniel, Meißner Pascal, Scholz Jonas, Stöckle Patrick
autogenerated on Mon Feb 28 2022 21:44:00