#include <tile_map_view.h>
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void | DrawTiles (std::vector< Tile > &tiles, int priority) |
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void | InitializeTile (int32_t level, int64_t x, int64_t y, Tile &tile, int priority) |
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void | ToLatLon (int32_t level, double x, double y, double &latitude, double &longitude) |
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Definition at line 61 of file tile_map_view.h.
tile_map::TileMapView::TileMapView |
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void tile_map::TileMapView::Draw |
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void tile_map::TileMapView::DrawTiles |
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std::vector< Tile > & |
tiles, |
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int |
priority |
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void tile_map::TileMapView::InitializeTile |
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int32_t |
level, |
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int64_t |
x, |
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int64_t |
y, |
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Tile & |
tile, |
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int |
priority |
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void tile_map::TileMapView::ResetCache |
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void tile_map::TileMapView::SetView |
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double |
latitude, |
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double |
longitude, |
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double |
scale, |
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int32_t |
width, |
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int32_t |
height |
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void tile_map::TileMapView::ToLatLon |
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int32_t |
level, |
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double |
x, |
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double |
y, |
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double & |
latitude, |
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double & |
longitude |
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int64_t tile_map::TileMapView::center_x_ |
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int64_t tile_map::TileMapView::center_y_ |
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int32_t tile_map::TileMapView::height_ |
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int32_t tile_map::TileMapView::level_ |
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std::vector<Tile> tile_map::TileMapView::precache_ |
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int64_t tile_map::TileMapView::size_ |
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std::vector<Tile> tile_map::TileMapView::tiles_ |
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int32_t tile_map::TileMapView::width_ |
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The documentation for this class was generated from the following files: