#include <OgreSceneNode.h>
#include <OgreSceneManager.h>
#include <tf/transform_listener.h>
#include <rviz/visualization_manager.h>
#include <rviz/properties/color_property.h>
#include <rviz/properties/float_property.h>
#include <rviz/properties/int_property.h>
#include <rviz/frame_manager.h>
#include <boost/foreach.hpp>
#include "effort_visual.h"
#include "effort_display.h"
#include <urdf/model.h>
#include <pluginlib/class_list_macros.hpp>
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