#include <QObject>#include "depth_cloud_display.h"#include "rviz/visualization_manager.h"#include "rviz/properties/property.h"#include "rviz/validate_floats.h"#include "rviz/properties/enum_property.h"#include "rviz/properties/float_property.h"#include "rviz/properties/bool_property.h"#include "rviz/properties/int_property.h"#include "rviz/frame_manager.h"#include <tf/transform_listener.h>#include <boost/bind.hpp>#include <boost/algorithm/string/erase.hpp>#include <boost/foreach.hpp>#include <boost/shared_ptr.hpp>#include <OgreSceneNode.h>#include <OgreSceneManager.h>#include <image_transport/camera_common.h>#include <image_transport/subscriber_plugin.h>#include <image_transport/subscriber_filter.h>#include <sensor_msgs/image_encodings.h>#include "depth_cloud_mld.h"#include <sstream>#include <string>#include <math.h>#include <pluginlib/class_list_macros.hpp>
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