#include <pcl/search/kdtree.h>
#include <rtabmap/utilite/UConversion.h>
Go to the source code of this file.
|
| template<typename pointRGBT > |
| void | rtabmap::util3d::denseMeshPostProcessing (pcl::PolygonMeshPtr &mesh, float meshDecimationFactor, int maximumPolygons, const typename pcl::PointCloud< pointRGBT >::Ptr &cloud, float transferColorRadius, bool coloredOutput, bool cleanMesh, int minClusterSize, ProgressState *progressState) |
| |
| template<typename pointT > |
| std::vector< pcl::Vertices > | rtabmap::util3d::normalizePolygonsSide (const typename pcl::PointCloud< pointT > &cloud, const std::vector< pcl::Vertices > &polygons, const pcl::PointXYZ &viewPoint) |
| |