Model creation structure.
More...
#include <Opcode.h>
Model creation structure.
Definition at line 25 of file Opcode.h.
OPCODECREATE::OPCODECREATE |
( |
| ) |
|
bool Opcode::OPCODECREATE::mCanRemap |
true => allows OPCODE to reorganize client arrays
Definition at line 38 of file Opcode.h.
Mesh interface (access to triangles & vertices) (*)
Definition at line 30 of file Opcode.h.
bool Opcode::OPCODECREATE::mKeepOriginal |
true => keep a copy of the original tree (debug purpose)
Definition at line 37 of file Opcode.h.
bool Opcode::OPCODECREATE::mNoLeaf |
true => discard leaf nodes (else use a normal tree)
Definition at line 32 of file Opcode.h.
bool Opcode::OPCODECREATE::mQuantized |
true => quantize the tree (else use a normal tree)
Definition at line 33 of file Opcode.h.
Builder's settings.
Definition at line 31 of file Opcode.h.
The documentation for this struct was generated from the following files: