#include <ParserGL.h>
Definition at line 56 of file ParserGL.h.
void ParserGL::parseFeedbackBuffer |
( |
GLfloat * |
buffer, |
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int |
size, |
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std::vector< PtrPrimitive > & |
primitive_tab, |
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VRenderParams & |
vparams |
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) |
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void vrender::ParserGL::printStats |
( |
| ) |
const |
GLfloat vrender::ParserGL::xmax |
( |
| ) |
const |
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inline |
GLfloat vrender::ParserGL::xmin |
( |
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const |
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inline |
GLfloat vrender::ParserGL::ymax |
( |
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const |
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inline |
GLfloat vrender::ParserGL::ymin |
( |
| ) |
const |
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inline |
GLfloat vrender::ParserGL::zmax |
( |
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const |
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inline |
GLfloat vrender::ParserGL::zmin |
( |
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const |
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inline |
GLfloat vrender::ParserGL::_xmax |
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private |
GLfloat vrender::ParserGL::_xmin |
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private |
GLfloat vrender::ParserGL::_ymax |
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private |
GLfloat vrender::ParserGL::_ymin |
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private |
GLfloat vrender::ParserGL::_zmax |
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private |
GLfloat vrender::ParserGL::_zmin |
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private |
int vrender::ParserGL::nb_degenerated_lines |
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private |
int vrender::ParserGL::nb_degenerated_points |
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private |
int vrender::ParserGL::nb_degenerated_polys |
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private |
int vrender::ParserGL::nb_lines |
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private |
int vrender::ParserGL::nb_points |
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private |
int vrender::ParserGL::nb_polys |
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private |
The documentation for this class was generated from the following files: