NVector3.h
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1 /*
2  This file is part of the VRender library.
3  Copyright (C) 2005 Cyril Soler (Cyril.Soler@imag.fr)
4  Version 1.0.0, released on June 27, 2005.
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44 
45 #ifndef _VRENDER_NVECTOR3_H
46 #define _VRENDER_NVECTOR3_H
47 
48 #include <iostream>
49 #include <stdexcept>
50 
51 namespace vrender
52 {
53  class Vector3;
54 
55  class NVector3
56  {
57  public:
58  NVector3();
59  NVector3(const NVector3& u);
60  inline NVector3(double x,double y,double z,bool normalization=true)
61  {
62  setXYZ(x,y,z,normalization);
63  }
64 
65  NVector3(const Vector3 &u,bool normalization=true);
66 
67  inline double x() const {return _n[0];}
68  inline double y() const {return _n[1];}
69  inline double z() const {return _n[2];}
70  void setXYZ(double x,double y,double z,bool normalization=true);
71 
72  NVector3& operator=(const NVector3& u);
73  /*
74  inline friend bool operator==(const NVector3 &u,const Vector3 &v) {return u.isEqualTo(v);}
75  inline friend bool operator==(const Vector3 &u,const NVector3 &v) {return v.isEqualTo(u);}
76  inline friend bool operator==(const NVector3 &u,const NVector3 &v) {return u.isEqualTo(v);}
77  inline friend bool operator!=(const NVector3 &u,const Vector3 &v) {return !(u == v);}
78  inline friend bool operator!=(const Vector3 &u,const NVector3 &v) {return !(u == v);}
79  inline friend bool operator!=(const NVector3 &u,const NVector3 &v) {return !(u == v);}
80  */
81 
82  inline friend NVector3 operator-(const NVector3 &u) { return NVector3(-u[0],-u[1],-u[2],false); }
83  //inline friend Vector3 operator+(const NVector3 &u,const Vector3 &v);
84  //inline friend Vector3 operator+(const Vector3 &u,const NVector3 &v);
85  //inline friend Vector3 operator+(const NVector3 &u,const NVector3 &v);
86  //inline friend Vector3 operator-(const NVector3 &u,const Vector3 &v);
87  //inline friend Vector3 operator-(const Vector3 &u,const NVector3 &v);
88  //inline friend Vector3 operator-(const NVector3 &u,const NVector3 &v);
89  friend double operator*(const NVector3 &u,const Vector3 &v);
90  friend double operator*(const Vector3 &u,const NVector3 &v);
91  //inline friend double operator*(const NVector3 &u,const NVector3 &v);
92  //inline friend Vector3 operator*(double r,const NVector3 &u);
93  //inline friend Vector3 operator/(const NVector3 &u,double r);
94 
95  //inline friend Vector3 operator^(const NVector3 &u,const Vector3 &v);
96  //inline friend Vector3 operator^(const Vector3 &u,const NVector3 &v);
97  //inline friend Vector3 operator^(const NVector3 &u,const NVector3 &v);
98 
99  inline double norm() const {return 1.0;}
100  inline double squareNorm() const {return 1.0;}
101  friend std::ostream& operator<<(std::ostream &out,const NVector3 &u);
102 
103  double operator[](int i) const
104  {
105  if((i < 0)||(i > 2))
106  throw std::runtime_error("Out of bounds in NVector3::operator[]") ;
107 
108  return _n[i];
109  }
110 
111  private:
112  void normalize();
113 
114  double _n[3];
115 
116  }; // interface of NVector3
117 
118 }
119 
120 #endif // _NVECTOR3_H
NVector3(double x, double y, double z, bool normalization=true)
Definition: NVector3.h:60
double norm() const
Definition: NVector3.h:99
double y() const
Definition: NVector3.h:68
void setXYZ(double x, double y, double z, bool normalization=true)
Writing X,Y and Z coordinates.
Definition: NVector3.cpp:151
double operator[](int i) const
Definition: NVector3.h:103
friend NVector3 operator-(const NVector3 &u)
Definition: NVector3.h:82
NVector3()
Default constructor (the default normalized vector is (1,0,0))
Definition: NVector3.cpp:134
NVector3 & operator=(const NVector3 &u)
Assignment.
Definition: NVector3.cpp:161
friend std::ostream & operator<<(std::ostream &out, const NVector3 &u)
Out stream override: prints the 3 normalized vector components.
Definition: NVector3.cpp:173
friend double operator*(const NVector3 &u, const Vector3 &v)
double z() const
Definition: NVector3.h:69
double squareNorm() const
Definition: NVector3.h:100
double _n[3]
normalized vector
Definition: NVector3.h:114
double x() const
Definition: NVector3.h:67


octovis
Author(s): Kai M. Wurm , Armin Hornung
autogenerated on Wed Jun 5 2019 19:26:39