#include <b2WeldJoint.h>
Public Member Functions | |
b2WeldJointDef () | |
void | Initialize (b2Body *bodyA, b2Body *bodyB, const b2Vec2 &anchor) |
Public Member Functions inherited from b2JointDef | |
b2JointDef () | |
Public Attributes | |
float32 | dampingRatio |
The damping ratio. 0 = no damping, 1 = critical damping. More... | |
float32 | frequencyHz |
b2Vec2 | localAnchorA |
The local anchor point relative to bodyA's origin. More... | |
b2Vec2 | localAnchorB |
The local anchor point relative to bodyB's origin. More... | |
float32 | referenceAngle |
The bodyB angle minus bodyA angle in the reference state (radians). More... | |
Public Attributes inherited from b2JointDef | |
b2Body * | bodyA |
The first attached body. More... | |
b2Body * | bodyB |
The second attached body. More... | |
bool | collideConnected |
Set this flag to true if the attached bodies should collide. More... | |
b2JointType | type |
The joint type is set automatically for concrete joint types. More... | |
void * | userData |
Use this to attach application specific data to your joints. More... | |
Weld joint definition. You need to specify local anchor points where they are attached and the relative body angle. The position of the anchor points is important for computing the reaction torque.
Definition at line 27 of file b2WeldJoint.h.
|
inline |
Definition at line 29 of file b2WeldJoint.h.
Initialize the bodies, anchors, and reference angle using a world anchor point.
Definition at line 37 of file b2WeldJoint.cpp.
float32 b2WeldJointDef::dampingRatio |
The damping ratio. 0 = no damping, 1 = critical damping.
Definition at line 57 of file b2WeldJoint.h.
float32 b2WeldJointDef::frequencyHz |
The mass-spring-damper frequency in Hertz. Rotation only. Disable softness with a value of 0.
Definition at line 54 of file b2WeldJoint.h.
b2Vec2 b2WeldJointDef::localAnchorA |
The local anchor point relative to bodyA's origin.
Definition at line 44 of file b2WeldJoint.h.
b2Vec2 b2WeldJointDef::localAnchorB |
The local anchor point relative to bodyB's origin.
Definition at line 47 of file b2WeldJoint.h.
float32 b2WeldJointDef::referenceAngle |
The bodyB angle minus bodyA angle in the reference state (radians).
Definition at line 50 of file b2WeldJoint.h.