Public Member Functions | Private Member Functions | Private Attributes | List of all members
b2DynamicTree Class Reference

#include <b2DynamicTree.h>

Public Member Functions

 b2DynamicTree ()
 Constructing the tree initializes the node pool. More...
 
int32 CreateProxy (const b2AABB &aabb, void *userData)
 Create a proxy. Provide a tight fitting AABB and a userData pointer. More...
 
void DestroyProxy (int32 proxyId)
 Destroy a proxy. This asserts if the id is invalid. More...
 
float32 GetAreaRatio () const
 Get the ratio of the sum of the node areas to the root area. More...
 
const b2AABBGetFatAABB (int32 proxyId) const
 Get the fat AABB for a proxy. More...
 
int32 GetHeight () const
 
int32 GetMaxBalance () const
 
void * GetUserData (int32 proxyId) const
 
bool MoveProxy (int32 proxyId, const b2AABB &aabb1, const b2Vec2 &displacement)
 
template<typename T >
void Query (T *callback, const b2AABB &aabb) const
 
template<typename T >
void RayCast (T *callback, const b2RayCastInput &input) const
 
void RebuildBottomUp ()
 Build an optimal tree. Very expensive. For testing. More...
 
void ShiftOrigin (const b2Vec2 &newOrigin)
 
void Validate () const
 Validate this tree. For testing. More...
 
 ~b2DynamicTree ()
 Destroy the tree, freeing the node pool. More...
 

Private Member Functions

int32 AllocateNode ()
 
int32 Balance (int32 index)
 
int32 ComputeHeight () const
 
int32 ComputeHeight (int32 nodeId) const
 
void FreeNode (int32 node)
 
void InsertLeaf (int32 node)
 
void RemoveLeaf (int32 node)
 
void ValidateMetrics (int32 index) const
 
void ValidateStructure (int32 index) const
 

Private Attributes

int32 m_freeList
 
int32 m_insertionCount
 
int32 m_nodeCapacity
 
int32 m_nodeCount
 
b2TreeNodem_nodes
 
uint32 m_path
 This is used to incrementally traverse the tree for re-balancing. More...
 
int32 m_root
 

Detailed Description

A dynamic AABB tree broad-phase, inspired by Nathanael Presson's btDbvt. A dynamic tree arranges data in a binary tree to accelerate queries such as volume queries and ray casts. Leafs are proxies with an AABB. In the tree we expand the proxy AABB by b2_fatAABBFactor so that the proxy AABB is bigger than the client object. This allows the client object to move by small amounts without triggering a tree update.

Nodes are pooled and relocatable, so we use node indices rather than pointers.

Definition at line 61 of file b2DynamicTree.h.

Constructor & Destructor Documentation

b2DynamicTree::b2DynamicTree ( )

Constructing the tree initializes the node pool.

Definition at line 22 of file b2DynamicTree.cpp.

b2DynamicTree::~b2DynamicTree ( )

Destroy the tree, freeing the node pool.

Definition at line 46 of file b2DynamicTree.cpp.

Member Function Documentation

int32 b2DynamicTree::AllocateNode ( )
private

Definition at line 53 of file b2DynamicTree.cpp.

int32 b2DynamicTree::Balance ( int32  index)
private

Definition at line 377 of file b2DynamicTree.cpp.

int32 b2DynamicTree::ComputeHeight ( ) const
private

Definition at line 573 of file b2DynamicTree.cpp.

int32 b2DynamicTree::ComputeHeight ( int32  nodeId) const
private

Definition at line 558 of file b2DynamicTree.cpp.

int32 b2DynamicTree::CreateProxy ( const b2AABB aabb,
void *  userData 
)

Create a proxy. Provide a tight fitting AABB and a userData pointer.

Definition at line 105 of file b2DynamicTree.cpp.

void b2DynamicTree::DestroyProxy ( int32  proxyId)

Destroy a proxy. This asserts if the id is invalid.

Definition at line 121 of file b2DynamicTree.cpp.

void b2DynamicTree::FreeNode ( int32  node)
private

Definition at line 92 of file b2DynamicTree.cpp.

float32 b2DynamicTree::GetAreaRatio ( ) const

Get the ratio of the sum of the node areas to the root area.

Definition at line 531 of file b2DynamicTree.cpp.

const b2AABB & b2DynamicTree::GetFatAABB ( int32  proxyId) const
inline

Get the fat AABB for a proxy.

Definition at line 162 of file b2DynamicTree.h.

int32 b2DynamicTree::GetHeight ( ) const

Compute the height of the binary tree in O(N) time. Should not be called often.

Definition at line 520 of file b2DynamicTree.cpp.

int32 b2DynamicTree::GetMaxBalance ( ) const

Get the maximum balance of an node in the tree. The balance is the difference in height of the two children of a node.

Definition at line 672 of file b2DynamicTree.cpp.

void * b2DynamicTree::GetUserData ( int32  proxyId) const
inline

Get proxy user data.

Returns
the proxy user data or 0 if the id is invalid.

Definition at line 156 of file b2DynamicTree.h.

void b2DynamicTree::InsertLeaf ( int32  node)
private

Definition at line 176 of file b2DynamicTree.cpp.

bool b2DynamicTree::MoveProxy ( int32  proxyId,
const b2AABB aabb1,
const b2Vec2 displacement 
)

Move a proxy with a swepted AABB. If the proxy has moved outside of its fattened AABB, then the proxy is removed from the tree and re-inserted. Otherwise the function returns immediately.

Returns
true if the proxy was re-inserted.

Definition at line 130 of file b2DynamicTree.cpp.

template<typename T >
void b2DynamicTree::Query ( T *  callback,
const b2AABB aabb 
) const
inline

Query an AABB for overlapping proxies. The callback class is called for each proxy that overlaps the supplied AABB.

Definition at line 169 of file b2DynamicTree.h.

template<typename T >
void b2DynamicTree::RayCast ( T *  callback,
const b2RayCastInput input 
) const
inline

Ray-cast against the proxies in the tree. This relies on the callback to perform a exact ray-cast in the case were the proxy contains a shape. The callback also performs the any collision filtering. This has performance roughly equal to k * log(n), where k is the number of collisions and n is the number of proxies in the tree.

Parameters
inputthe ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1).
callbacka callback class that is called for each proxy that is hit by the ray.

Definition at line 204 of file b2DynamicTree.h.

void b2DynamicTree::RebuildBottomUp ( )

Build an optimal tree. Very expensive. For testing.

Definition at line 694 of file b2DynamicTree.cpp.

void b2DynamicTree::RemoveLeaf ( int32  node)
private

Definition at line 316 of file b2DynamicTree.cpp.

void b2DynamicTree::ShiftOrigin ( const b2Vec2 newOrigin)

Shift the world origin. Useful for large worlds. The shift formula is: position -= newOrigin

Parameters
newOriginthe new origin with respect to the old origin

Definition at line 770 of file b2DynamicTree.cpp.

void b2DynamicTree::Validate ( ) const

Validate this tree. For testing.

Definition at line 653 of file b2DynamicTree.cpp.

void b2DynamicTree::ValidateMetrics ( int32  index) const
private

Definition at line 614 of file b2DynamicTree.cpp.

void b2DynamicTree::ValidateStructure ( int32  index) const
private

Definition at line 579 of file b2DynamicTree.cpp.

Member Data Documentation

int32 b2DynamicTree::m_freeList
private

Definition at line 148 of file b2DynamicTree.h.

int32 b2DynamicTree::m_insertionCount
private

Definition at line 153 of file b2DynamicTree.h.

int32 b2DynamicTree::m_nodeCapacity
private

Definition at line 146 of file b2DynamicTree.h.

int32 b2DynamicTree::m_nodeCount
private

Definition at line 145 of file b2DynamicTree.h.

b2TreeNode* b2DynamicTree::m_nodes
private

Definition at line 144 of file b2DynamicTree.h.

uint32 b2DynamicTree::m_path
private

This is used to incrementally traverse the tree for re-balancing.

Definition at line 151 of file b2DynamicTree.h.

int32 b2DynamicTree::m_root
private

Definition at line 142 of file b2DynamicTree.h.


The documentation for this class was generated from the following files:


mvsim
Author(s):
autogenerated on Thu Jun 6 2019 19:36:40