#include <Box2D/Collision/b2Collision.h>
#include <Box2D/Collision/Shapes/b2CircleShape.h>
#include <Box2D/Collision/Shapes/b2EdgeShape.h>
#include <Box2D/Collision/Shapes/b2PolygonShape.h>
Go to the source code of this file.
Classes | |
struct | b2EPAxis |
struct | b2EPCollider |
struct | b2ReferenceFace |
struct | b2TempPolygon |
Functions | |
void | b2CollideEdgeAndCircle (b2Manifold *manifold, const b2EdgeShape *edgeA, const b2Transform &xfA, const b2CircleShape *circleB, const b2Transform &xfB) |
Compute the collision manifold between an edge and a circle. More... | |
void | b2CollideEdgeAndPolygon (b2Manifold *manifold, const b2EdgeShape *edgeA, const b2Transform &xfA, const b2PolygonShape *polygonB, const b2Transform &xfB) |
Compute the collision manifold between an edge and a circle. More... | |
void b2CollideEdgeAndCircle | ( | b2Manifold * | manifold, |
const b2EdgeShape * | edgeA, | ||
const b2Transform & | xfA, | ||
const b2CircleShape * | circleB, | ||
const b2Transform & | xfB | ||
) |
Compute the collision manifold between an edge and a circle.
Definition at line 27 of file b2CollideEdge.cpp.
void b2CollideEdgeAndPolygon | ( | b2Manifold * | manifold, |
const b2EdgeShape * | edgeA, | ||
const b2Transform & | xfA, | ||
const b2PolygonShape * | polygonB, | ||
const b2Transform & | xfB | ||
) |
Compute the collision manifold between an edge and a circle.
Definition at line 692 of file b2CollideEdge.cpp.