BasicData() | datatypes::BasicData | inline |
calcIntersectionPointOfVectorWithPlane(const Point3D &PlaneStartpoint, const Point3D &PlaneNormal, const Point3D &VectorStartpoint, const Point3D &VectorDirection) | datatypes::Point3D | static |
dist(const Point3D &point) const | datatypes::Point3D | |
distFromOrigin() const | datatypes::Point3D | |
floatingpoint_type typedef | datatypes::Point3D | |
getAngleAroundX() const | datatypes::Point3D | |
getAngleAroundY() const | datatypes::Point3D | |
getAngleAroundZ() const | datatypes::Point3D | |
getDatatype() | datatypes::BasicData | inline |
getDistanceBetweenPoints(const Point3D &pt1, const Point3D &pt2) | datatypes::Point3D | static |
getSerializedSize() | datatypes::Point3D | static |
getSourceId() | datatypes::BasicData | inline |
getUsedMemory() const | datatypes::Point3D | inlinevirtual |
getX() const | datatypes::Point3D | inline |
getY() const | datatypes::Point3D | inline |
getZ() const | datatypes::Point3D | inline |
isZero() const | datatypes::Point3D | |
length() const | datatypes::Point3D | |
m_datatype | datatypes::BasicData | protected |
m_sourceId | datatypes::BasicData | protected |
m_x | datatypes::Point3D | private |
m_y | datatypes::Point3D | private |
m_z | datatypes::Point3D | private |
normalize() | datatypes::Point3D | |
operator!=(const Point3D &, const Point3D &) | datatypes::Point3D | friend |
operator*(const Point3D &, const Point3D &) | datatypes::Point3D | friend |
operator*(double, const Point3D &) | datatypes::Point3D | friend |
operator*(const Point3D &, double) | datatypes::Point3D | friend |
operator+(const Point3D &, const Point3D &) | datatypes::Point3D | friend |
operator+=(const Point3D &point) | datatypes::Point3D | inline |
operator-(const Point3D &, const Point3D &) | datatypes::Point3D | friend |
operator-(const Point3D &) | datatypes::Point3D | friend |
operator-=(const Point3D &point) | datatypes::Point3D | inline |
operator/(const Point3D &, double) | datatypes::Point3D | friend |
operator/=(double divisor) | datatypes::Point3D | inline |
operator==(const Point3D &, const Point3D &) | datatypes::Point3D | friend |
Point3D(double x, double y, double z) | datatypes::Point3D | inline |
Point3D() | datatypes::Point3D | inline |
Point3D(const Point2D &p) | datatypes::Point3D | explicit |
read(std::istream &is) | datatypes::Point3D | |
read(const BYTE *&buf) | datatypes::Point3D | |
rotateAroundX(double rollAngle) | datatypes::Point3D | |
rotateAroundY(double pitchAngle) | datatypes::Point3D | |
rotateAroundZ(double dYawAngle) | datatypes::Point3D | |
setSourceId(UINT16 id) | datatypes::BasicData | inlinevirtual |
setX(double x) | datatypes::Point3D | inline |
setXYZ(double x, double y, double z) | datatypes::Point3D | inline |
setY(double y) | datatypes::Point3D | inline |
setZ(double z) | datatypes::Point3D | inline |
toPoint2D() const | datatypes::Point3D | |
toString() const | datatypes::Point3D | |
vectorProduct(const Point3D &v1, const Point3D &v2) | datatypes::Point3D | static |
write(std::ostream &os) const | datatypes::Point3D | |
write(BYTE *&buf) const | datatypes::Point3D | |
~BasicData() | datatypes::BasicData | inlinevirtual |