14 #ifndef SEQUENCENODE_H 15 #define SEQUENCENODE_H 41 virtual void halt()
override;
51 #endif // SEQUENCENODE_H virtual void halt() override
const std::string & name() const
Name of the instance, not the type.
virtual BT::NodeStatus tick() override
Method to be implemented by the user.
virtual ~SequenceNode() override=default
unsigned int current_child_idx_
SequenceNode(const std::string &name)
The SequenceNode is used to tick children in an ordered sequence. If any child returns RUNNING...