13 #ifndef DECORATOR_ALWAYS_SUCCESS_NODE_H 14 #define DECORATOR_ALWAYS_SUCCESS_NODE_H const std::string & name() const
Name of the instance, not the type.
virtual BT::NodeStatus tick() override
Method to be implemented by the user.
void setRegistrationID(StringView ID)
The ForceSuccessNode returns always SUCCESS or RUNNING.
NodeStatus status() const
ForceSuccessNode(const std::string &name)
virtual BT::NodeStatus executeTick()
The method that should be used to invoke tick() and setStatus();.
void setStatus(NodeStatus new_status)