14 #ifndef FALLBACKNODE_H 15 #define FALLBACKNODE_H 40 virtual void halt()
override;
const std::string & name() const
Name of the instance, not the type.
unsigned int current_child_idx_
virtual ~FallbackNode() override=default
FallbackNode(const std::string &name)
virtual BT::NodeStatus tick() override
Method to be implemented by the user.
The FallbackNode is used to try different strategies, until one succeeds. If any child returns RUNNIN...
virtual void halt() override