The RepeatNode is used to execute a child several times, as long as it succeed. More...
#include <repeat_node.h>
Public Member Functions | |
RepeatNode (const std::string &name, int NTries) | |
RepeatNode (const std::string &name, const NodeConfiguration &config) | |
virtual | ~RepeatNode () override=default |
Public Member Functions inherited from BT::DecoratorNode | |
const TreeNode * | child () const |
TreeNode * | child () |
DecoratorNode (const std::string &name, const NodeConfiguration &config) | |
NodeStatus | executeTick () override |
The method that should be used to invoke tick() and setStatus();. More... | |
void | haltChild () |
Halt() the child node. More... | |
void | setChild (TreeNode *child) |
virtual NodeType | type () const override |
virtual | ~DecoratorNode () override=default |
Public Member Functions inherited from BT::TreeNode | |
const NodeConfiguration & | config () const |
template<typename T > | |
Result | getInput (const std::string &key, T &destination) const |
template<typename T > | |
Optional< T > | getInput (const std::string &key) const |
bool | isHalted () const |
const std::string & | name () const |
Name of the instance, not the type. More... | |
const std::string & | registrationName () const |
registrationName is the ID used by BehaviorTreeFactory to create an instance. More... | |
template<typename T > | |
Result | setOutput (const std::string &key, const T &value) |
void | setStatus (NodeStatus new_status) |
NodeStatus | status () const |
StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More... | |
TreeNode (std::string name, NodeConfiguration config) | |
TreeNode main constructor. More... | |
uint16_t | UID () const |
BT::NodeStatus | waitValidStatus () |
virtual | ~TreeNode ()=default |
Static Public Member Functions | |
static PortsList | providedPorts () |
Static Public Member Functions inherited from BT::TreeNode | |
static Optional< StringView > | getRemappedKey (StringView port_name, StringView remapping_value) |
static bool | isBlackboardPointer (StringView str) |
static StringView | stripBlackboardPointer (StringView str) |
Private Member Functions | |
void | halt () override |
The method used to interrupt the execution of this node. More... | |
virtual NodeStatus | tick () override |
Method to be implemented by the user. More... | |
Private Attributes | |
int | num_cycles_ |
bool | read_parameter_from_ports_ |
int | try_index_ |
Static Private Attributes | |
static constexpr const char * | NUM_CYCLES = "num_cycles" |
Additional Inherited Members | |
Public Types inherited from BT::TreeNode | |
typedef std::shared_ptr< TreeNode > | Ptr |
using | StatusChangeCallback = StatusChangeSignal::CallableFunction |
using | StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus > |
using | StatusChangeSubscriber = StatusChangeSignal::Subscriber |
Protected Member Functions inherited from BT::TreeNode | |
void | modifyPortsRemapping (const PortsRemapping &new_remapping) |
void | setRegistrationID (StringView ID) |
Protected Attributes inherited from BT::DecoratorNode | |
TreeNode * | child_node_ |
The RepeatNode is used to execute a child several times, as long as it succeed.
To succeed, the child must return SUCCESS N times (port "num_cycles").
If the child returns FAILURE, the loop is stopped and this node returns FAILURE.
Example:
<Repeat num_cycles="3"> <ClapYourHandsOnce> </Repeat>
Definition at line 36 of file repeat_node.h.
BT::RepeatNode::RepeatNode | ( | const std::string & | name, |
int | NTries | ||
) |
Definition at line 20 of file repeat_node.cpp.
BT::RepeatNode::RepeatNode | ( | const std::string & | name, |
const NodeConfiguration & | config | ||
) |
Definition at line 29 of file repeat_node.cpp.
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overridevirtualdefault |
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overrideprivatevirtual |
The method used to interrupt the execution of this node.
Reimplemented from BT::DecoratorNode.
Definition at line 84 of file repeat_node.cpp.
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inlinestatic |
Definition at line 46 of file repeat_node.h.
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overrideprivatevirtual |
Method to be implemented by the user.
Implements BT::TreeNode.
Definition at line 38 of file repeat_node.cpp.
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staticprivate |
Definition at line 58 of file repeat_node.h.
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private |
Definition at line 54 of file repeat_node.h.
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private |
Definition at line 57 of file repeat_node.h.
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private |
Definition at line 55 of file repeat_node.h.