The ActionNodeBase is the base class to use to create any kind of action. A particular derived class is free to override executeTick() as needed. More...
#include <action_node.h>
Public Member Functions | |
ActionNodeBase (const std::string &name, const NodeConfiguration &config) | |
virtual NodeType | type () const overridefinal |
~ActionNodeBase () override=default | |
Public Member Functions inherited from BT::LeafNode | |
LeafNode (const std::string &name, const NodeConfiguration &config) | |
virtual | ~LeafNode () override=default |
Public Member Functions inherited from BT::TreeNode | |
const NodeConfiguration & | config () const |
virtual BT::NodeStatus | executeTick () |
The method that should be used to invoke tick() and setStatus();. More... | |
template<typename T > | |
Result | getInput (const std::string &key, T &destination) const |
template<typename T > | |
Optional< T > | getInput (const std::string &key) const |
virtual void | halt ()=0 |
bool | isHalted () const |
const std::string & | name () const |
Name of the instance, not the type. More... | |
const std::string & | registrationName () const |
registrationName is the ID used by BehaviorTreeFactory to create an instance. More... | |
template<typename T > | |
Result | setOutput (const std::string &key, const T &value) |
void | setStatus (NodeStatus new_status) |
NodeStatus | status () const |
StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More... | |
TreeNode (std::string name, NodeConfiguration config) | |
TreeNode main constructor. More... | |
uint16_t | UID () const |
BT::NodeStatus | waitValidStatus () |
virtual | ~TreeNode ()=default |
Additional Inherited Members | |
Public Types inherited from BT::TreeNode | |
typedef std::shared_ptr< TreeNode > | Ptr |
using | StatusChangeCallback = StatusChangeSignal::CallableFunction |
using | StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus > |
using | StatusChangeSubscriber = StatusChangeSignal::Subscriber |
Static Public Member Functions inherited from BT::TreeNode | |
static Optional< StringView > | getRemappedKey (StringView port_name, StringView remapping_value) |
static bool | isBlackboardPointer (StringView str) |
static StringView | stripBlackboardPointer (StringView str) |
Protected Member Functions inherited from BT::TreeNode | |
void | modifyPortsRemapping (const PortsRemapping &new_remapping) |
void | setRegistrationID (StringView ID) |
virtual BT::NodeStatus | tick ()=0 |
Method to be implemented by the user. More... | |
The ActionNodeBase is the base class to use to create any kind of action. A particular derived class is free to override executeTick() as needed.
Definition at line 34 of file action_node.h.
BT::ActionNodeBase::ActionNodeBase | ( | const std::string & | name, |
const NodeConfiguration & | config | ||
) |
Definition at line 19 of file action_node.cpp.
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overridedefault |
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inlinefinaloverridevirtual |
Implements BT::TreeNode.
Definition at line 41 of file action_node.h.