33 #include "ui_frames.h"    42   connect(
ui_->parent, SIGNAL(editingFinished()),
    44   connect(
ui_->child, SIGNAL(editingFinished()),
    50   return ui_->parent->text();
    55   return ui_->child->text();
    60   if (
ui_->parent->text() == frame) 
return;
    61   ui_->parent->setText(frame);
    67   if (
ui_->child->text() == frame) 
return;
    68   ui_->child->setText(frame);