33 #include "ui_frames.h" 42 connect(
ui_->parent, SIGNAL(editingFinished()),
44 connect(
ui_->child, SIGNAL(editingFinished()),
50 return ui_->parent->text();
55 return ui_->child->text();
60 if (
ui_->parent->text() == frame)
return;
61 ui_->parent->setText(frame);
67 if (
ui_->child->text() == frame)
return;
68 ui_->child->setText(frame);