Classes | Namespaces
shape/geometric_shapes.h File Reference
#include <boost/math/constants/constants.hpp>
#include <hpp/fcl/collision_object.h>
#include <hpp/fcl/data_types.h>
#include <string.h>
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Classes

class  hpp::fcl::Box
 Center at zero point, axis aligned box. More...
 
class  hpp::fcl::Capsule
 Capsule It is $ { x~\in~\mathbb{R}^3, d(x, AB) \leq radius } $ where $ d(x, AB) $ is the distance between the point x and the capsule segment AB, with $ A = (0,0,-halfLength), B = (0,0,halfLength) $. More...
 
class  hpp::fcl::Cone
 Cone The base of the cone is at $ z = - halfLength $ and the top is at $ z = halfLength $. More...
 
class  hpp::fcl::Convex< PolygonT >
 Convex polytope. More...
 
class  hpp::fcl::ConvexBase
 Base for convex polytope. More...
 
class  hpp::fcl::Cylinder
 Cylinder along Z axis. The cylinder is defined at its centroid. More...
 
class  hpp::fcl::Ellipsoid
 Ellipsoid centered at point zero. More...
 
class  hpp::fcl::Halfspace
 Half Space: this is equivalent to the Plane in ODE. The separation plane is defined as n * x = d; Points in the negative side of the separation plane (i.e. {x | n * x < d}) are inside the half space and points in the positive side of the separation plane (i.e. {x | n * x > d}) are outside the half space. More...
 
struct  hpp::fcl::ConvexBase::Neighbors
 
class  hpp::fcl::Plane
 Infinite plane. More...
 
class  hpp::fcl::ShapeBase
 Base class for all basic geometric shapes. More...
 
class  hpp::fcl::Sphere
 Center at zero point sphere. More...
 
class  hpp::fcl::TriangleP
 Triangle stores the points instead of only indices of points. More...
 

Namespaces

 hpp
 Main namespace.
 
 hpp::fcl
 


hpp-fcl
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autogenerated on Fri Aug 2 2024 02:45:15