34 #include <OgreSceneManager.h> 
   35 #include <OgreSceneNode.h> 
   37 #include <OgreQuaternion.h> 
   38 #include <OgreEntity.h> 
   39 #include <OgreMaterialManager.h> 
   40 #include <OgreTextureManager.h> 
   41 #include <OgreTechnique.h> 
   51   std::string mesh_name;
 
   55     mesh_name = 
"rviz_cone.mesh";
 
   59     mesh_name = 
"rviz_cube.mesh";
 
   63     mesh_name = 
"rviz_cylinder.mesh";
 
   67     mesh_name = 
"rviz_sphere.mesh";
 
   74   return scene_manager->createEntity(name, mesh_name);
 
   77 Shape::Shape(
Type type, Ogre::SceneManager* scene_manager, Ogre::SceneNode* parent_node)
 
   78   : 
Object(scene_manager), type_(type)
 
   80   static uint32_t count = 0;
 
   82   ss << 
"Shape" << count++;
 
   98   material_ = Ogre::MaterialManager::getSingleton().create(
 
   99       material_name_, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
 
  101   material_->getTechnique(0)->setLightingEnabled(
true);
 
  102   material_->getTechnique(0)->setAmbient(0.5, 0.5, 0.5);
 
  116   Ogre::MaterialManager::getSingleton().remove(
material_->getName());
 
  121   material_->getTechnique(0)->setAmbient(c * 0.5);
 
  122   material_->getTechnique(0)->setDiffuse(c);
 
  126     material_->getTechnique(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA);
 
  127     material_->getTechnique(0)->setDepthWriteEnabled(
false);
 
  131     material_->getTechnique(0)->setSceneBlending(Ogre::SBT_REPLACE);
 
  132     material_->getTechnique(0)->setDepthWriteEnabled(
true);
 
  138   setColor(Ogre::ColourValue(r, g, b, a));
 
  174     entity_->getUserObjectBindings().setUserAny(data);
 
  176     ROS_ERROR(
"Shape not yet fully constructed. Cannot set user data. Did you add triangles to the mesh "