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   34 #ifndef OCTOMATH_QUATERNION_H 
   35 #define OCTOMATH_QUATERNION_H 
   97     Quaternion(
double roll, 
double pitch, 
double yaw);
 
  113     void toRotMatrix(std::vector <double>& rot_matrix_3_3) 
const;
 
  178     inline float& 
u() { 
return data[0]; }
 
  179     inline float& 
x() { 
return data[1]; }
 
  180     inline float& 
y() { 
return data[2]; }
 
  181     inline float& 
z() { 
return data[3]; }
 
  183     inline const float& 
u()
 const { 
return data[0]; }
 
  184     inline const float& 
x()
 const { 
return data[1]; }
 
  185     inline const float& 
y()
 const { 
return data[2]; }
 
  186     inline const float& 
z()
 const { 
return data[3]; }
 
  188     std::istream& 
read(std::istream &s);
 
  189     std::ostream& 
write(std::ostream &s) 
const;
 
  
Quaternion()
Default constructor.
void toRotMatrix(std::vector< double > &rot_matrix_3_3) const
std::ostream & operator<<(std::ostream &s, const Pose6D &p)
user friendly output in format (x y z, u x y z) which is (translation, rotation)
Vector3 toEuler() const
Conversion to Euler angles.
std::istream & read(std::istream &s)
std::ostream & writeBinary(std::ostream &s) const
std::ostream & write(std::ostream &s) const
bool operator==(const Quaternion &other) const
Quaternion normalized() const
This class represents a three-dimensional vector.
Vector3 rotate(const Vector3 &v) const
Rotate a vector.
const float & operator()(unsigned int i) const
Quaternion inv() const
Inversion.
Quaternion operator*(const Quaternion &other) const
Quaternion multiplication.
std::istream & readBinary(std::istream &s)
Quaternion & operator=(const Quaternion &other)
Quaternion & inv_IP()
Inversion.
This class represents a Quaternion.
octomap
Author(s): Kai M. Wurm 
, Armin Hornung 
autogenerated on Mon Apr 21 2025 02:39:48