#include <CLRaycaster.hpp>
| Public Attributes | |
| cl_uchar | hit = 0 | 
| cl_float | hitDist | 
| cl_uint | pBestTriId | 
| cl_float3 | pointHit | 
Definition at line 126 of file CLRaycaster.hpp.
| cl_uchar lvr2::CLRaycaster< IntT >::ClTriangleIntersectionResult::hit = 0 | 
Definition at line 127 of file CLRaycaster.hpp.
| cl_float lvr2::CLRaycaster< IntT >::ClTriangleIntersectionResult::hitDist | 
Definition at line 130 of file CLRaycaster.hpp.
| cl_uint lvr2::CLRaycaster< IntT >::ClTriangleIntersectionResult::pBestTriId | 
Definition at line 128 of file CLRaycaster.hpp.
| cl_float3 lvr2::CLRaycaster< IntT >::ClTriangleIntersectionResult::pointHit | 
Definition at line 129 of file CLRaycaster.hpp.