#include <Projection.hpp>
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|  | StereographicProjection (int width, int height, int minH, int maxH, int minV, int maxV, bool optimize, ModelToImage::CoordinateSystem system=ModelToImage::NATIVE) | 
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| int | h () | 
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| virtual void | project (int &i, int &j, float &r, float x, float y, float z)=0 | 
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|  | Projection (int width, int height, int minH, int maxH, int minV, int maxV, bool optimize, ModelToImage::CoordinateSystem system=ModelToImage::NATIVE) | 
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| int | w () | 
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Definition at line 186 of file Projection.hpp.
 
◆ StereographicProjection()
◆ m_iMaxX
  
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          | float lvr2::StereographicProjection::m_iMaxX |  | protected | 
 
 
◆ m_iMaxY
  
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          | float lvr2::StereographicProjection::m_iMaxY |  | protected | 
 
 
◆ m_iMinX
  
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          | float lvr2::StereographicProjection::m_iMinX |  | protected | 
 
 
◆ m_iMinY
  
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          | float lvr2::StereographicProjection::m_iMinY |  | protected | 
 
 
◆ m_interval
  
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          | float lvr2::StereographicProjection::m_interval |  | protected | 
 
 
◆ m_k
  
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          | float lvr2::StereographicProjection::m_k |  | protected | 
 
 
◆ m_l0
  
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          | float lvr2::StereographicProjection::m_l0 |  | protected | 
 
 
◆ m_max
  
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          | float lvr2::StereographicProjection::m_max |  | protected | 
 
 
◆ m_min
  
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          | float lvr2::StereographicProjection::m_min |  | protected | 
 
 
◆ m_p1
  
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          | float lvr2::StereographicProjection::m_p1 |  | protected | 
 
 
The documentation for this class was generated from the following files: