#include <Projection.hpp>
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| StereographicProjection (int width, int height, int minH, int maxH, int minV, int maxV, bool optimize, ModelToImage::CoordinateSystem system=ModelToImage::NATIVE) |
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int | h () |
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virtual void | project (int &i, int &j, float &r, float x, float y, float z)=0 |
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| Projection (int width, int height, int minH, int maxH, int minV, int maxV, bool optimize, ModelToImage::CoordinateSystem system=ModelToImage::NATIVE) |
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int | w () |
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Definition at line 186 of file Projection.hpp.
◆ StereographicProjection()
◆ m_iMaxX
float lvr2::StereographicProjection::m_iMaxX |
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◆ m_iMaxY
float lvr2::StereographicProjection::m_iMaxY |
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◆ m_iMinX
float lvr2::StereographicProjection::m_iMinX |
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◆ m_iMinY
float lvr2::StereographicProjection::m_iMinY |
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◆ m_interval
float lvr2::StereographicProjection::m_interval |
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◆ m_k
float lvr2::StereographicProjection::m_k |
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◆ m_l0
float lvr2::StereographicProjection::m_l0 |
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◆ m_max
float lvr2::StereographicProjection::m_max |
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◆ m_min
float lvr2::StereographicProjection::m_min |
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◆ m_p1
float lvr2::StereographicProjection::m_p1 |
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The documentation for this class was generated from the following files: