#include <Projection.hpp>
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|  | EquirectangularProjection (int width, int height, int minH, int maxH, int minV, int maxV, bool optimize, ModelToImage::CoordinateSystem system=ModelToImage::NATIVE) | 
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| virtual void | project (int &i, int &j, float &r, float x, float y, float z) override | 
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| int | h () | 
|  | 
|  | Projection (int width, int height, int minH, int maxH, int minV, int maxV, bool optimize, ModelToImage::CoordinateSystem system=ModelToImage::NATIVE) | 
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| int | w () | 
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Definition at line 71 of file Projection.hpp.
 
◆ EquirectangularProjection()
◆ project()
  
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          | void lvr2::EquirectangularProjection::project | ( | int & | i, |  
          |  |  | int & | j, |  
          |  |  | float & | r, |  
          |  |  | float | x, |  
          |  |  | float | y, |  
          |  |  | float | z |  
          |  | ) |  |  |  | overridevirtual | 
 
 
◆ m_lowShift
  
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          | float lvr2::EquirectangularProjection::m_lowShift |  | protected | 
 
 
◆ m_maxHeight
  
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          | int lvr2::EquirectangularProjection::m_maxHeight |  | protected | 
 
 
◆ m_maxWidth
  
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          | int lvr2::EquirectangularProjection::m_maxWidth |  | protected | 
 
 
◆ m_xFactor
  
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          | float lvr2::EquirectangularProjection::m_xFactor |  | protected | 
 
 
◆ m_yFactor
  
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          | float lvr2::EquirectangularProjection::m_yFactor |  | protected | 
 
 
The documentation for this class was generated from the following files: