PointCorrespondences.hpp
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1 
28 #ifndef POINTCORRESPONDENCES_H
29 #define POINTCORRESPONDENCES_H
30 
32 
33 #include <vector>
34 
35 namespace lvr2
36 {
37 
39 {
40 public:
41  PointCorrespondences(std::vector<float> points1, std::vector<float> points2);
42  virtual void render();
43 private:
44  GLuint m_displayList;
45 };
46 
47 } // namespace lvr2
48 
49 #endif // POINTCORRESPONDENCES_H
lvr2::PointCorrespondences::render
virtual void render()
lvr2::PointCorrespondences
Definition: PointCorrespondences.hpp:38
lvr2::PointCorrespondences::PointCorrespondences
PointCorrespondences(std::vector< float > points1, std::vector< float > points2)
Definition: PointCorrespondences.cpp:33
lvr2::Renderable
Definition: Renderable.hpp:65
Renderable.hpp
lvr2
Definition: BaseBufferManipulators.hpp:39
lvr2::PointCorrespondences::m_displayList
GLuint m_displayList
Definition: PointCorrespondences.hpp:44


lvr2
Author(s): Thomas Wiemann , Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr
autogenerated on Wed Mar 2 2022 00:37:24