Minimal contact information returned by collision. More...
#include <contact_point.h>
| Public Member Functions | |
| ContactPoint () | |
| Constructor.  More... | |
| ContactPoint (const Vector3< S > &n_, const Vector3< S > &p_, S d_) | |
| Constructor.  More... | |
| Public Attributes | |
| Vector3< S > | normal | 
| Contact normal, pointing from o1 to o2.  More... | |
| S | penetration_depth | 
| Penetration depth.  More... | |
| Vector3< S > | pos | 
| Contact position, in world space.  More... | |
Minimal contact information returned by collision.
Definition at line 48 of file contact_point.h.
| fcl::ContactPoint< S >::ContactPoint | 
Constructor.
Definition at line 61 of file contact_point-inl.h.
| fcl::ContactPoint< S >::ContactPoint | ( | const Vector3< S > & | n_, | 
| const Vector3< S > & | p_, | ||
| S | d_ | ||
| ) | 
Constructor.
Definition at line 71 of file contact_point-inl.h.
| Vector3<S> fcl::ContactPoint< S >::normal | 
Contact normal, pointing from o1 to o2.
Definition at line 51 of file contact_point.h.
| S fcl::ContactPoint< S >::penetration_depth | 
Penetration depth.
Definition at line 57 of file contact_point.h.
| Vector3<S> fcl::ContactPoint< S >::pos | 
Contact position, in world space.
Definition at line 54 of file contact_point.h.