A class describing a bounding volume node. It includes the tree structure providing in BVNodeBase and also the geometry data provided in BV template parameter. More...
#include <BV_node.h>

| Public Types | |
| using | S = typename BV::S | 
| Public Member Functions | |
| S | distance (const BVNode &other, Vector3< S > *P1=nullptr, Vector3< S > *P2=nullptr) const | 
| Compute the distance between two BVNode. P1 and P2, if not nullptr and the underlying BV supports distance, return the nearest points.  More... | |
| Vector3< S > | getCenter () const | 
| Access the center of the BV.  More... | |
| Matrix3< S > | getOrientation () const | 
| Access the orientation of the BV.  More... | |
| bool | overlap (const BVNode &other) const | 
| Check whether two BVNode collide.  More... | |
|  Public Member Functions inherited from fcl::BVNodeBase | |
| bool | isLeaf () const | 
| Whether current node is a leaf node (i.e. contains a primitive index.  More... | |
| int | leftChild () const | 
| Return the index of the first child. The index is referred to the bounding volume array (i.e. bvs) in BVHModel.  More... | |
| int | primitiveId () const | 
| Return the primitive index. The index is referred to the original data (i.e. vertices or tri_indices) in BVHModel.  More... | |
| int | rightChild () const | 
| Return the index of the second child. The index is referred to the bounding volume array (i.e. bvs) in BVHModel.  More... | |
| Public Attributes | |
| BV | bv | 
| bounding volume storing the geometry  More... | |
|  Public Attributes inherited from fcl::BVNodeBase | |
| int | first_child | 
| An index for first child node or primitive If the value is positive, it is the index of the first child bv node If the value is negative, it is -(primitive index + 1) Zero is not used.  More... | |
| int | first_primitive | 
| The start id the primitive belonging to the current node. The index is referred to the primitive_indices in BVHModel and from that we can obtain the primitive's index in original data indirectly.  More... | |
| int | num_primitives | 
| The number of primitives belonging to the current node.  More... | |
A class describing a bounding volume node. It includes the tree structure providing in BVNodeBase and also the geometry data provided in BV template parameter.
| using fcl::BVNode< BV >::S = typename BV::S | 
| BVNode< BV >::S fcl::BVNode< BV >::distance | ( | const BVNode< BV > & | other, | 
| Vector3< S > * | P1 = nullptr, | ||
| Vector3< S > * | P2 = nullptr | ||
| ) | const | 
Compute the distance between two BVNode. P1 and P2, if not nullptr and the underlying BV supports distance, return the nearest points.
Definition at line 55 of file BV_node-inl.h.
| Vector3< typename BVNode< BV >::S > fcl::BVNode< BV >::getCenter | 
Access the center of the BV.
Definition at line 63 of file BV_node-inl.h.
| Matrix3< typename BV::S > fcl::BVNode< BV >::getOrientation | 
Access the orientation of the BV.
Definition at line 80 of file BV_node-inl.h.
| bool fcl::BVNode< BV >::overlap | ( | const BVNode< BV > & | other | ) | const | 
Check whether two BVNode collide.
Definition at line 48 of file BV_node-inl.h.
| BV fcl::BVNode< BV >::bv |