38 #ifndef FCL_COLLISION_H 
   39 #define FCL_COLLISION_H 
   57 std::size_t 
collide(
const CollisionObject<S>* o1, 
const CollisionObject<S>* o2,
 
   58                     const CollisionRequest<S>& request,
 
   59                     CollisionResult<S>& result);
 
   63 std::size_t 
collide(
const CollisionGeometry<S>* o1, 
const Transform3<S>& tf1,
 
   64                     const CollisionGeometry<S>* o2, 
const Transform3<S>& tf2,
 
   65                     const CollisionRequest<S>& request,
 
   66                     CollisionResult<S>& result);