#include <memory>#include "fcl/geometry/collision_geometry.h"#include "fcl/narrowphase/collision_object-inl.h"

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| Classes | |
| class | fcl::CollisionObject< S > | 
| the object for collision or distance computation, contains the geometry and the transform information  More... | |
| Namespaces | |
| fcl | |
| Main namespace. | |
| Typedefs | |
| using | fcl::CollisionObjectd = CollisionObject< double > | 
| using | fcl::CollisionObjectf = CollisionObject< float > |