Traversal node for collision between two shapes. More...
#include <shape_collision_traversal_node.h>

| Public Types | |
| using | S = typename Shape1::S | 
| Public Member Functions | |
| bool | BVTesting (int, int) const | 
| BV culling test in one BVTT node.  More... | |
| void | leafTesting (int, int) const | 
| Intersection testing between leaves (two shapes)  More... | |
| ShapeCollisionTraversalNode () | |
|  Public Member Functions inherited from fcl::detail::CollisionTraversalNodeBase< Shape1::S > | |
| virtual bool | canStop () const | 
| Check whether the traversal can stop.  More... | |
| CollisionTraversalNodeBase () | |
| void | enableStatistics (bool enable) | 
| Whether store some statistics information during traversal.  More... | |
| virtual | ~CollisionTraversalNodeBase () | 
|  Public Member Functions inherited from fcl::detail::TraversalNodeBase< Shape1::S > | |
| virtual bool | firstOverSecond (int b1, int b2) const | 
| Traverse the subtree of the node in the first tree first.  More... | |
| virtual int | getFirstLeftChild (int b) const | 
| Get the left child of the node b in the first tree.  More... | |
| virtual int | getFirstRightChild (int b) const | 
| Get the right child of the node b in the first tree.  More... | |
| virtual int | getSecondLeftChild (int b) const | 
| Get the left child of the node b in the second tree.  More... | |
| virtual int | getSecondRightChild (int b) const | 
| Get the right child of the node b in the second tree.  More... | |
| virtual bool | isFirstNodeLeaf (int b) const | 
| Whether b is a leaf node in the first BVH tree.  More... | |
| virtual bool | isSecondNodeLeaf (int b) const | 
| Whether b is a leaf node in the second BVH tree.  More... | |
| virtual void | postprocess () | 
| virtual void | preprocess () | 
| virtual | ~TraversalNodeBase () | 
| Public Attributes | |
| S | cost_density | 
| const Shape1 * | model1 | 
| const Shape2 * | model2 | 
| const NarrowPhaseSolver * | nsolver | 
|  Public Attributes inherited from fcl::detail::CollisionTraversalNodeBase< Shape1::S > | |
| bool | enable_statistics | 
| Whether stores statistics.  More... | |
| CollisionRequest< Shape1::S > | request | 
| request setting for collision  More... | |
| CollisionResult< Shape1::S > * | result | 
| collision result kept during the traversal iteration  More... | |
|  Public Attributes inherited from fcl::detail::TraversalNodeBase< Shape1::S > | |
| Transform3< Shape1::S > | tf1 | 
| configuation of first object  More... | |
| Transform3< Shape1::S > | tf2 | 
| configuration of second object  More... | |
Traversal node for collision between two shapes.
Definition at line 53 of file shape_collision_traversal_node.h.
| using fcl::detail::ShapeCollisionTraversalNode< Shape1, Shape2, NarrowPhaseSolver >::S = typename Shape1::S | 
Definition at line 58 of file shape_collision_traversal_node.h.
| fcl::detail::ShapeCollisionTraversalNode< Shape1, Shape2, NarrowPhaseSolver >::ShapeCollisionTraversalNode | 
Definition at line 52 of file shape_collision_traversal_node-inl.h.
| 
 | virtual | 
BV culling test in one BVTT node.
Reimplemented from fcl::detail::CollisionTraversalNodeBase< Shape1::S >.
Definition at line 64 of file shape_collision_traversal_node-inl.h.
| 
 | virtual | 
Intersection testing between leaves (two shapes)
Reimplemented from fcl::detail::CollisionTraversalNodeBase< Shape1::S >.
Definition at line 72 of file shape_collision_traversal_node-inl.h.
| S fcl::detail::ShapeCollisionTraversalNode< Shape1, Shape2, NarrowPhaseSolver >::cost_density | 
Definition at line 71 of file shape_collision_traversal_node.h.
| const Shape1* fcl::detail::ShapeCollisionTraversalNode< Shape1, Shape2, NarrowPhaseSolver >::model1 | 
Definition at line 68 of file shape_collision_traversal_node.h.
| const Shape2* fcl::detail::ShapeCollisionTraversalNode< Shape1, Shape2, NarrowPhaseSolver >::model2 | 
Definition at line 69 of file shape_collision_traversal_node.h.
| const NarrowPhaseSolver* fcl::detail::ShapeCollisionTraversalNode< Shape1, Shape2, NarrowPhaseSolver >::nsolver | 
Definition at line 73 of file shape_collision_traversal_node.h.