Traversal node for collision between two meshes. More...
#include <mesh_collision_traversal_node.h>

| Public Types | |
| using | S = typename BV::S | 
|  Public Types inherited from fcl::detail::BVHCollisionTraversalNode< BV > | |
| using | S = typename BV::S | 
| Public Member Functions | |
| bool | canStop () const | 
| Whether the traversal process can stop early.  More... | |
| void | leafTesting (int b1, int b2) const | 
| Intersection testing between leaves (two triangles)  More... | |
| MeshCollisionTraversalNode () | |
|  Public Member Functions inherited from fcl::detail::BVHCollisionTraversalNode< BV > | |
| BVHCollisionTraversalNode () | |
| bool | BVTesting (int b1, int b2) const | 
| BV culling test in one BVTT node.  More... | |
| bool | firstOverSecond (int b1, int b2) const | 
| Determine the traversal order, is the first BVTT subtree better.  More... | |
| int | getFirstLeftChild (int b) const | 
| Obtain the left child of BV node in the first BVH.  More... | |
| int | getFirstRightChild (int b) const | 
| Obtain the right child of BV node in the first BVH.  More... | |
| int | getSecondLeftChild (int b) const | 
| Obtain the left child of BV node in the second BVH.  More... | |
| int | getSecondRightChild (int b) const | 
| Obtain the right child of BV node in the second BVH.  More... | |
| bool | isFirstNodeLeaf (int b) const | 
| Whether the BV node in the first BVH tree is leaf.  More... | |
| bool | isSecondNodeLeaf (int b) const | 
| Whether the BV node in the second BVH tree is leaf.  More... | |
|  Public Member Functions inherited from fcl::detail::CollisionTraversalNodeBase< BV::S > | |
| virtual bool | canStop () const | 
| Check whether the traversal can stop.  More... | |
| CollisionTraversalNodeBase () | |
| void | enableStatistics (bool enable) | 
| Whether store some statistics information during traversal.  More... | |
| virtual | ~CollisionTraversalNodeBase () | 
|  Public Member Functions inherited from fcl::detail::TraversalNodeBase< BV::S > | |
| virtual void | postprocess () | 
| virtual void | preprocess () | 
| virtual | ~TraversalNodeBase () | 
| Public Attributes | |
| S | cost_density | 
| Triangle * | tri_indices1 | 
| Triangle * | tri_indices2 | 
| Vector3< S > * | vertices1 | 
| Vector3< S > * | vertices2 | 
|  Public Attributes inherited from fcl::detail::BVHCollisionTraversalNode< BV > | |
| const BVHModel< BV > * | model1 | 
| The first BVH model.  More... | |
| const BVHModel< BV > * | model2 | 
| The second BVH model.  More... | |
| int | num_bv_tests | 
| statistical information  More... | |
| int | num_leaf_tests | 
| S | query_time_seconds | 
|  Public Attributes inherited from fcl::detail::CollisionTraversalNodeBase< BV::S > | |
| bool | enable_statistics | 
| Whether stores statistics.  More... | |
| CollisionRequest< BV::S > | request | 
| request setting for collision  More... | |
| CollisionResult< BV::S > * | result | 
| collision result kept during the traversal iteration  More... | |
|  Public Attributes inherited from fcl::detail::TraversalNodeBase< BV::S > | |
| Transform3< BV::S > | tf1 | 
| configuation of first object  More... | |
| Transform3< BV::S > | tf2 | 
| configuration of second object  More... | |
Traversal node for collision between two meshes.
Definition at line 58 of file mesh_collision_traversal_node.h.
| using fcl::detail::MeshCollisionTraversalNode< BV >::S = typename BV::S | 
Definition at line 62 of file mesh_collision_traversal_node.h.
| fcl::detail::MeshCollisionTraversalNode< BV >::MeshCollisionTraversalNode | 
Definition at line 115 of file mesh_collision_traversal_node-inl.h.
| bool fcl::detail::MeshCollisionTraversalNode< BV >::canStop | 
Whether the traversal process can stop early.
Definition at line 204 of file mesh_collision_traversal_node-inl.h.
| 
 | virtual | 
Intersection testing between leaves (two triangles)
Reimplemented from fcl::detail::CollisionTraversalNodeBase< BV::S >.
Definition at line 126 of file mesh_collision_traversal_node-inl.h.
| S fcl::detail::MeshCollisionTraversalNode< BV >::cost_density | 
Definition at line 78 of file mesh_collision_traversal_node.h.
| Triangle* fcl::detail::MeshCollisionTraversalNode< BV >::tri_indices1 | 
Definition at line 75 of file mesh_collision_traversal_node.h.
| Triangle* fcl::detail::MeshCollisionTraversalNode< BV >::tri_indices2 | 
Definition at line 76 of file mesh_collision_traversal_node.h.
| Vector3<S>* fcl::detail::MeshCollisionTraversalNode< BV >::vertices1 | 
Definition at line 72 of file mesh_collision_traversal_node.h.
| Vector3<S>* fcl::detail::MeshCollisionTraversalNode< BV >::vertices2 | 
Definition at line 73 of file mesh_collision_traversal_node.h.