#include <cd_hull.h>
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| void | AddConvexTriangle (ConvexHullTriangleInterface *callback, const double *p1, const double *p2, const double *p3) | 
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| void | BringOutYourDead (const double *verts, unsigned int vcount, double *overts, unsigned int &ocount, unsigned int *indices, unsigned indexcount) | 
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| bool | CleanupVertices (unsigned int svcount, const double *svertices, unsigned int stride, unsigned int &vcount, double *vertices, double normalepsilon, double *scale) | 
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| double | ComputeNormal (double *n, const double *A, const double *B, const double *C) | 
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Definition at line 221 of file cd_hull.h.
 
◆ AddConvexTriangle()
  
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          | void ConvexDecomposition::HullLibrary::AddConvexTriangle | ( | ConvexHullTriangleInterface * | callback, |  
          |  |  | const double * | p1, |  
          |  |  | const double * | p2, |  
          |  |  | const double * | p3 |  
          |  | ) |  |  |  | private | 
 
 
◆ BringOutYourDead()
  
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          | void ConvexDecomposition::HullLibrary::BringOutYourDead | ( | const double * | verts, |  
          |  |  | unsigned int | vcount, |  
          |  |  | double * | overts, |  
          |  |  | unsigned int & | ocount, |  
          |  |  | unsigned int * | indices, |  
          |  |  | unsigned | indexcount |  
          |  | ) |  |  |  | private | 
 
 
◆ CleanupVertices()
  
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          | bool ConvexDecomposition::HullLibrary::CleanupVertices | ( | unsigned int | svcount, |  
          |  |  | const double * | svertices, |  
          |  |  | unsigned int | stride, |  
          |  |  | unsigned int & | vcount, |  
          |  |  | double * | vertices, |  
          |  |  | double | normalepsilon, |  
          |  |  | double * | scale |  
          |  | ) |  |  |  | private | 
 
 
◆ ComputeNormal()
  
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          | double ConvexDecomposition::HullLibrary::ComputeNormal | ( | double * | n, |  
          |  |  | const double * | A, |  
          |  |  | const double * | B, |  
          |  |  | const double * | C |  
          |  | ) |  |  |  | private | 
 
 
◆ CreateConvexHull()
◆ CreateTriangleMesh()
◆ ReleaseResult()
The documentation for this class was generated from the following files: