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   44     : enable_tested_set_(false) {
 
   55     const std::vector<CollisionObject*>& other_objs) {
 
   56   for (
size_t i = 0; i < other_objs.size(); ++i) 
registerObject(other_objs[i]);
 
   68     const std::vector<CollisionObject*>& updated_objs) {
 
  
virtual void registerObjects(const std::vector< CollisionObject * > &other_objs)
add objects to the manager
#define COAL_UNUSED_VARIABLE(var)
virtual void update()=0
update the condition of manager
the object for collision or distance computation, contains the geometry and the transform information
std::set< std::pair< CollisionObject *, CollisionObject * > > tested_set
tools help to avoid repeating collision or distance callback for the pairs of objects tested before....
void insertTestedSet(CollisionObject *a, CollisionObject *b) const
BroadPhaseCollisionManager()
virtual ~BroadPhaseCollisionManager()
virtual void registerObject(CollisionObject *obj)=0
add one object to the manager
bool inTestedSet(CollisionObject *a, CollisionObject *b) const
hpp-fcl
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autogenerated on Fri Feb 14 2025 03:45:50