#include <broadphase_dynamic_AABB_tree_array.h>

Public Types | |
| using | DynamicAABBNode = detail::implementation_array::NodeBase< AABB< S > > |
| using | DynamicAABBTable = std::unordered_map< CollisionObject< S > *, size_t > |
Public Member Functions | |
| void | clear () |
| clear the manager More... | |
| void | collide (BroadPhaseCollisionManager< S > *other_manager_, void *cdata, CollisionCallBack< S > callback) const |
| perform collision test with objects belonging to another manager More... | |
| void | collide (CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) const |
| perform collision test between one object and all the objects belonging to the manager More... | |
| void | collide (void *cdata, CollisionCallBack< S > callback) const |
| perform collision test for the objects belonging to the manager (i.e., N^2 self collision) More... | |
| void | distance (BroadPhaseCollisionManager< S > *other_manager_, void *cdata, DistanceCallBack< S > callback) const |
| perform distance test with objects belonging to another manager More... | |
| void | distance (CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback) const |
| perform distance computation between one object and all the objects belonging to the manager More... | |
| void | distance (void *cdata, DistanceCallBack< S > callback) const |
| perform distance test for the objects belonging to the manager (i.e., N^2 self distance) More... | |
| DynamicAABBTreeCollisionManager_Array () | |
| bool | empty () const |
| whether the manager is empty More... | |
| void | getObjects (std::vector< CollisionObject< S > * > &objs) const |
| return the objects managed by the manager More... | |
| const detail::implementation_array::HierarchyTree< AABB< S > > & | getTree () const |
| void | registerObject (CollisionObject< S > *obj) |
| add one object to the manager More... | |
| void | registerObjects (const std::vector< CollisionObject< S > * > &other_objs) |
| add objects to the manager More... | |
| void | setup () |
| initialize the manager, related with the specific type of manager More... | |
| size_t | size () const |
| the number of objects managed by the manager More... | |
| void | unregisterObject (CollisionObject< S > *obj) |
| remove one object from the manager More... | |
| void | update () |
| update the condition of manager More... | |
| void | update (CollisionObject< S > *updated_obj) |
| update the manager by explicitly given the object updated More... | |
| void | update (const std::vector< CollisionObject< S > * > &updated_objs) |
| update the manager by explicitly given the set of objects update More... | |
Public Member Functions inherited from fcl::BroadPhaseCollisionManager< S > | |
| BroadPhaseCollisionManager () | |
| virtual | ~BroadPhaseCollisionManager () |
Public Attributes | |
| int | max_tree_nonbalanced_level |
| bool | octree_as_geometry_collide |
| bool | octree_as_geometry_distance |
| int | tree_incremental_balance_pass |
| int | tree_init_level |
| int & | tree_topdown_balance_threshold |
| int & | tree_topdown_level |
Private Member Functions | |
| void | update_ (CollisionObject< S > *updated_obj) |
Private Attributes | |
| detail::implementation_array::HierarchyTree< AABB< S > > | dtree |
| bool | setup_ |
| std::unordered_map< CollisionObject< S > *, size_t > | table |
Additional Inherited Members | |
Protected Member Functions inherited from fcl::BroadPhaseCollisionManager< S > | |
| void | insertTestedSet (CollisionObject< S > *a, CollisionObject< S > *b) const |
| bool | inTestedSet (CollisionObject< S > *a, CollisionObject< S > *b) const |
Protected Attributes inherited from fcl::BroadPhaseCollisionManager< S > | |
| bool | enable_tested_set_ |
| std::set< std::pair< CollisionObject< S > *, CollisionObject< S > * > > | tested_set |
| tools help to avoid repeating collision or distance callback for the pairs of objects tested before. It can be useful for some of the broadphase algorithms. More... | |
Definition at line 55 of file broadphase_dynamic_AABB_tree_array.h.
| using fcl::DynamicAABBTreeCollisionManager_Array< S >::DynamicAABBNode = detail::implementation_array::NodeBase<AABB<S> > |
Definition at line 59 of file broadphase_dynamic_AABB_tree_array.h.
| using fcl::DynamicAABBTreeCollisionManager_Array< S >::DynamicAABBTable = std::unordered_map<CollisionObject<S>*, size_t> |
Definition at line 60 of file broadphase_dynamic_AABB_tree_array.h.
| FCL_EXPORT fcl::DynamicAABBTreeCollisionManager_Array< S >::DynamicAABBTreeCollisionManager_Array |
Definition at line 733 of file broadphase_dynamic_AABB_tree_array-inl.h.
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clear the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 882 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
perform collision test with objects belonging to another manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 972 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
perform collision test between one object and all the objects belonging to the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 900 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
perform collision test for the objects belonging to the manager (i.e., N^2 self collision)
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 953 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
perform distance test with objects belonging to another manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 982 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
perform distance computation between one object and all the objects belonging to the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 926 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
perform distance test for the objects belonging to the manager (i.e., N^2 self distance)
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 962 of file broadphase_dynamic_AABB_tree_array-inl.h.
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whether the manager is empty
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 993 of file broadphase_dynamic_AABB_tree_array-inl.h.
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return the objects managed by the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 891 of file broadphase_dynamic_AABB_tree_array-inl.h.
| const FCL_EXPORT detail::implementation_array::HierarchyTree< AABB< S > > & fcl::DynamicAABBTreeCollisionManager_Array< S >::getTree |
Definition at line 1010 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
add one object to the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 785 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
add objects to the manager
Reimplemented from fcl::BroadPhaseCollisionManager< S >.
Definition at line 752 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
initialize the manager, related with the specific type of manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 804 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
the number of objects managed by the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 1001 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
remove one object from the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 794 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
update the condition of manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 830 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
update the manager by explicitly given the object updated
Reimplemented from fcl::BroadPhaseCollisionManager< S >.
Definition at line 863 of file broadphase_dynamic_AABB_tree_array-inl.h.
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virtual |
update the manager by explicitly given the set of objects update
Reimplemented from fcl::BroadPhaseCollisionManager< S >.
Definition at line 872 of file broadphase_dynamic_AABB_tree_array-inl.h.
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private |
Definition at line 848 of file broadphase_dynamic_AABB_tree_array-inl.h.
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private |
Definition at line 127 of file broadphase_dynamic_AABB_tree_array.h.
| int fcl::DynamicAABBTreeCollisionManager_Array< S >::max_tree_nonbalanced_level |
Definition at line 62 of file broadphase_dynamic_AABB_tree_array.h.
| bool fcl::DynamicAABBTreeCollisionManager_Array< S >::octree_as_geometry_collide |
Definition at line 68 of file broadphase_dynamic_AABB_tree_array.h.
| bool fcl::DynamicAABBTreeCollisionManager_Array< S >::octree_as_geometry_distance |
Definition at line 69 of file broadphase_dynamic_AABB_tree_array.h.
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private |
Definition at line 130 of file broadphase_dynamic_AABB_tree_array.h.
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private |
Definition at line 128 of file broadphase_dynamic_AABB_tree_array.h.
| int fcl::DynamicAABBTreeCollisionManager_Array< S >::tree_incremental_balance_pass |
Definition at line 63 of file broadphase_dynamic_AABB_tree_array.h.
| int fcl::DynamicAABBTreeCollisionManager_Array< S >::tree_init_level |
Definition at line 66 of file broadphase_dynamic_AABB_tree_array.h.
| int& fcl::DynamicAABBTreeCollisionManager_Array< S >::tree_topdown_balance_threshold |
Definition at line 64 of file broadphase_dynamic_AABB_tree_array.h.
| int& fcl::DynamicAABBTreeCollisionManager_Array< S >::tree_topdown_level |
Definition at line 65 of file broadphase_dynamic_AABB_tree_array.h.