#include <simple_client_goal_state.h>
Definition at line 77 of file simple_client_goal_state.h.
◆ StateEnum
Defines the various states the goal can be in.
| Enumerator |
|---|
| PENDING | |
| ACTIVE | |
| RECALLED | |
| REJECTED | |
| PREEMPTED | |
| ABORTED | |
| SUCCEEDED | |
| LOST | |
Definition at line 113 of file simple_client_goal_state.h.
◆ SimpleClientGoalState()
| actionlib::SimpleClientGoalState::SimpleClientGoalState |
( |
const StateEnum & |
state, |
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|
const std::string & |
text = std::string("") |
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) |
| |
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inline |
◆ getText()
| std::string actionlib::SimpleClientGoalState::getText |
( |
| ) |
const |
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inline |
◆ isDone()
| bool actionlib::SimpleClientGoalState::isDone |
( |
| ) |
const |
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inline |
Determine if goal is done executing (ie. reached a terminal state)
- Returns
- True if in RECALLED, REJECTED, PREEMPTED, ABORTED, SUCCEEDED, or LOST. False otherwise
Definition at line 156 of file simple_client_goal_state.h.
◆ operator!=() [1/2]
◆ operator!=() [2/2]
◆ operator==() [1/2]
◆ operator==() [2/2]
◆ toString()
| std::string actionlib::SimpleClientGoalState::toString |
( |
| ) |
const |
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inline |
◆ state_
| StateEnum actionlib::SimpleClientGoalState::state_ |
◆ text_
| std::string actionlib::SimpleClientGoalState::text_ |
The documentation for this class was generated from the following file: