This is the complete list of members for Stg::PerspectiveCamera, including all inherited members.
_aspect | Stg::PerspectiveCamera | private |
_horiz_fov | Stg::PerspectiveCamera | private |
_pitch | Stg::Camera | protected |
_vert_fov | Stg::PerspectiveCamera | private |
_x | Stg::Camera | protected |
_y | Stg::Camera | protected |
_yaw | Stg::Camera | protected |
_z | Stg::Camera | protected |
_z_far | Stg::PerspectiveCamera | private |
_z_near | Stg::PerspectiveCamera | private |
addPitch(double pitch) | Stg::PerspectiveCamera | inline |
addPose(double x, double y, double z) | Stg::PerspectiveCamera | inline |
addYaw(double yaw) | Stg::PerspectiveCamera | inline |
Camera() | Stg::Camera | inline |
Draw(void) const | Stg::PerspectiveCamera | virtual |
farClip(void) const | Stg::PerspectiveCamera | inline |
forward(double amount) | Stg::PerspectiveCamera | |
horizFov(void) const | Stg::PerspectiveCamera | inline |
Load(Worldfile *wf, int sec) | Stg::PerspectiveCamera | virtual |
move(double x, double y, double z) | Stg::PerspectiveCamera | |
nearClip(void) const | Stg::PerspectiveCamera | inline |
PerspectiveCamera(void) | Stg::PerspectiveCamera | |
pitch(void) const | Stg::Camera | inline |
realDistance(double z_buf_val) const | Stg::PerspectiveCamera | inline |
reset() | Stg::PerspectiveCamera | inlinevirtual |
Save(Worldfile *wf, int sec) | Stg::PerspectiveCamera | |
scroll(double dy) | Stg::PerspectiveCamera | inline |
setAspect(double aspect) | Stg::PerspectiveCamera | inline |
setClip(double near, double far) | Stg::PerspectiveCamera | inline |
setFov(double horiz_fov, double vert_fov) | Stg::PerspectiveCamera | inline |
setPitch(double pitch) | Stg::PerspectiveCamera | inline |
setPose(double x, double y, double z) | Stg::PerspectiveCamera | inline |
SetProjection(void) const | Stg::PerspectiveCamera | virtual |
setYaw(double yaw) | Stg::PerspectiveCamera | inline |
strafe(double amount) | Stg::PerspectiveCamera | |
update(void) | Stg::PerspectiveCamera | |
vertFov(void) const | Stg::PerspectiveCamera | inline |
x(void) const | Stg::Camera | inline |
y(void) const | Stg::Camera | inline |
yaw(void) const | Stg::Camera | inline |
z(void) const | Stg::Camera | inline |
~Camera() | Stg::Camera | inlinevirtual |