#include "stage.hh"
#include "canvas.hh"
#include "worldfile.hh"
#include "texture_manager.hh"
#include "replace.h"
#include <string>
#include <sstream>
#include <png.h>
#include <algorithm>
#include <functional>
#include "region.hh"
#include "file_manager.hh"
#include "options_dlg.hh"
Go to the source code of this file.
Classes | |
class | DistFuncObj |
Variables | |
static bool | blur = true |
static GLubyte | checkImage [checkImageHeight][checkImageWidth][4] |
static const int | checkImageHeight = 2 |
static const int | checkImageWidth = 2 |
GLuint | checkTex |
static bool | init_done = false |
static bool | texture_load_done = false |
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static |